GameWorld Painter MCP
Connects AI agents to an open GameWorld Painter map for inspection, analysis, and reviewed edits.
Install GameWorld Painter MCP
Pick your client, then add it in one click or paste the config.
~/Library/Application Support/Claude/claude_desktop_config.json{
"mcpServers": {
"game-world-painter-mcp": {
"command": "npx",
"args": [
"-y",
"game-world-painter-mcp"
]
}
}
}
Settings → Developer → Edit Config, merge this into mcpServers, then fully quit and reopen Claude Desktop.
Automated check passed— started and listed 28 tools correctly (Today).
Overview
Use cases
- Inspect a game map and summarize its regions
- Scatter objects with spacing constraints
- Find blocked routes and repair terrain issues
- Create or modify map layers through an AI agent
- Review proposed bridges, buildings, and terrain edits
Key features
- Reads map overviews, images, regions, objects, and routes
- Analyzes walkability, spacing, crossings, and overlaps
- Edits terrain, masks, categories, objects, and layers
- Supports reviewable before-and-after map changes
- Opens or creates maps by filesystem path
- Works with PNG and JSON project folders
Tools28
What GameWorld Painter MCP lets your agent do. Expand a tool for its parameters.
Security & health
What it can reach and how reliably it runs — from our own checks, not the maintainer’s claims.
Recent health check succeeded.
What it can do
From the 28 tools this server returned when we ran it; 28 declare their own safety hints.
Observed 2026-10-23 in an isolated sandbox. A description of reach, not a security audit.
Supply-chain signal
No high-severity advisories surfaced by our automated scan.
Scanned 2d ago via OSV.dev · game-world-painter-mcp (npm)
Adoption & maintenance
Factual signals from GitHub, npm, and our automated checks — not a rating.
How GameWorld Painter MCP works
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Frequently Asked Questions about GameWorld Painter MCP
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