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  1. Home
  2. ๐ŸŽฎ Gaming
  3. RpgMakerMVUltimate MCP
RpgMakerMVUltimate MCP logo
Health: ActiveRecent health check succeeded.Last checked 9/11/2026, 2:01:39 PM

RpgMakerMVUltimate MCP

User RatingsBe the first to rate and review this MCP server!
View Repository25 GitHub StarsTotal stargazers on GitHub for the source repository (25 stars).Visit Website
rpg-makergame-developmentmap-generationplaytesting

Builds, edits, analyzes, and playtests RPG Maker MV projects on disk through 13 MCP tools.

Quick Install

Automated & IDE Setup

Copy the AI prompt to install this server into Claude Code, Cursor, or another agent โ€” or use 1-click editor setup below.

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We haven't yet run this listing's install command through our automated sandbox check. This isn't a red flag โ€” we're steadily working through the catalog.

Manual Client & Custom JSON ConfigExpand JSON โ–พ

Client Config & Setup

Choose your client or environment
Target File:~/Library/Application Support/Claude/claude_desktop_config.json
claude_desktop_config.json
{
  "mcpServers": {
    "diegolopez0208-rpgmakermvultimate-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "rpgmaker-mv-mcp"
      ]
    }
  }
}

๐Ÿ’ก Paste the JSON block into your client's configuration file under mcpServers, then restart the application.

Install Directory Badge Claim listing Alternatives๐ŸŽฎ More in Gaming

Overview

DiegoLopez0208/RpgMakerMVUltimate-MCP MCP server gives AI agents access to an RPG Maker MV project on disk through 13 consolidated MCP tools. It can generate and edit maps, database records, events, plugins, and system data, while using project IDs and engine-aware validation. Analysis tools inspect project structure, unreachable maps, broken references, event behavior, and other health signals. Reach for DiegoLopez0208/RpgMakerMVUltimate-MCP MCP server when an agent needs to build or reason about an RPG Maker MV project locally, including live playtesting through its optional bridge.

Use cases

โ€ขGenerate RPG Maker MV maps from templates or semantic layouts
โ€ขInspect project health and find unreachable maps
โ€ขEdit map events and database records with real project IDs
โ€ขPlaytest changes and collect runtime telemetry
โ€ขCapture screenshots for visual inspection or QA

Key features

โ€ข13 consolidated MCP tools
โ€ขProcedural and semantic map generation
โ€ขProject-aware IDs and validation
โ€ขMap mining and tileset profiles
โ€ขLive playtest telemetry and hot reload
โ€ขScreenshot capture through the bridge

Capabilities & Tool Schemas

Inspect callable tools, capabilities, and parameters exposed to AI agents by RpgMakerMVUltimate MCP.

Extracted Tool Capabilities
13 consolidated MCP tools
Procedural and semantic map generation
Project-aware IDs and validation
Map mining and tileset profiles
Live playtest telemetry and hot reload
Screenshot capture through the bridge

How RpgMakerMVUltimate MCP works

What DiegoLopez0208/RpgMakerMVUltimate-MCP MCP server does

DiegoLopez0208/RpgMakerMVUltimate-MCP MCP server connects an AI agent to a real RPG Maker MV project stored on disk. Its tools cover project inspection, map generation, map and event editing, database changes, system and plugin-related operations, validation, and playtesting. The server is intended to work with the projectโ€™s actual files and IDs rather than asking an agent to fabricate references.

Map generation supports procedural, semantic, blank, themed, template, batch, and duplicate modes. Procedural generation can use bundled RTP templates or terrain and dungeon algorithms for themes without a matching template. Semantic generation first creates a mission layout and then applies a tileset profile; the README states that this path keeps key-and-door progression solvable by construction. Projects can also be mined to derive semantic layouts and tileset information without modifying the source project.

How it works

The server communicates with an MCP client over a local process and reads the folder identified by RPGMAKER_PROJECT_PATH. That folder should contain RPG Maker MVโ€™s data/, js/, and index.html files. If the environment variable is not supplied, the server can start and receive a project path later through set_project_path.

Agents can begin with get_project_context to inspect available content and real IDs, then use analyze_project for an overview containing health information, counts, and unreachable maps. Changes are written to project files. The README describes atomic map writes and validation against the RPG Maker MV engine.

An optional live bridge connects the server to a game launched for playtesting. After the bridge plugin is installed and started, the agent can receive exceptions, console messages, scene changes, player position, event execution details, FPS, heap information, and screenshots. It can also reload a changed map without losing party state. The bridge listens on ws://127.0.0.1:32123.

Setup and configuration

Use the published npm executable with an MCP client configuration:

config.json
{
  "mcpServers": {
    "rpgmaker-mv": {
      "command": "npx",
      "args": ["-y", "rpgmaker-mv-mcp"],
      "env": {
        "RPGMAKER_PROJECT_PATH": "C:/path/to/project"
      }
    }
  }
}

Node.js 18 or newer is listed as a requirement. The project can also be built from source with npm install, npm run build, and npm start, while providing the project path through the environment. Restart the MCP client after adding or upgrading the server because clients load tool definitions at startup.

Tools and capabilities

DiegoLopez0208/RpgMakerMVUltimate-MCP MCP server exposes 13 consolidated tools. The documented operations include:

  • Inspecting project context and analyzing project health.
  • Generating maps from RTP templates, semantic layouts, or other supported modes.
  • Managing map events and editing project data.
  • Mining existing maps into cached semantic templates under .mcp-cache/.
  • Starting the live bridge, collecting telemetry, and issuing bridge commands.
  • Reloading maps or individual database files during a playtest.
  • Capturing screenshots to .mcp-cache/screenshots/ for later inspection.

The bridge plugin is restricted to NW.js test runs launched with a test argument. The README says deployed builds do not reach the socket code. System.json and Tilesets.json cannot be hot-reloaded; those changes require a fresh playtest.

Limitations and notes

The server works with RPG Maker MV projects, not a general-purpose game engine. Procedural templates use tile IDs associated with RTP sheets, so changing tilesets can make those maps appear incorrectly. Semantic generation is the documented option for custom or non-RTP tilesets, but it requires a suitable tileset profile or mined project data.

The live bridge is optional and requires installing its plugin into the project, starting the bridge, and running the game in the supported test configuration. Without the bridge, playtest opens the game but does not provide the same telemetry or feedback loop. The material does not document remote hosting, external API credentials, or a license name.

Read the full README โ†’View source on GitHub โ†’

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Adoption & maintenance

Factual signals from GitHub, npm, and our automated checks โ€” not a rating.

GitHub stars
25
Stargazers on the source repository.
npm downloads
4.3M
Package downloads in the last 30 days.
Last commit
1mo ago
Most recent push to the default branch.
Directory activity
6 views
Config copies, upvotes, and views on AllMCPs.

Reviews

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Frequently Asked Questions about RpgMakerMVUltimate MCP

Configure an MCP client to run `npx -y rpgmaker-mv-mcp` and set `RPGMAKER_PROJECT_PATH` to the RPG Maker MV project folder.

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Technical Specs & Signals

Category๐ŸŽฎGaming
PricingFree
More technical detailsExpand โ–พ
TransportSTDIO
RuntimeNode.js
AuthNo auth required
LicenseMIT
ClientsClaude Desktop
Last updatedSep 2, 2026
3/7 checks healthy over the last 32d
Views6
Unique ViewsTotal visits recorded for this listing page on AllMCPs.
Installs0
Installs & Copy ActionsTotal times users copied install commands or configuration snippets for this server.
GitHub stars25
GitHub Star CountTotal stargazers on GitHub representing community popularity (25 stars).
Last commit1mo ago
Last Repository CommitThe most recent commit or push recorded for this server's GitHub repository.Last commit on Jul 24, 2026
npm downloads4,348,075/mo
Monthly npm DownloadsAverage monthly package installs recorded from npm registry statistics.
57Quality signal: Good ยท 57/100How this signal is calculated โ–พ
Server availabilityNot measured

Not scored for repo-hosted servers โ€” we can't reach the running server, only its GitHub page. Hosted MCP endpoints are health-checked live.

Verified ownership9/20
Documentation & tools24/30
Adoption & activity9/15
Community engagement1/10

A guidance signal from public completeness & health data โ€” not a user rating. New listings start lower and rise as they add docs, get verified, and grow adoption. Signals we can't observe for a listing are skipped, not counted against it.

Supply-chain signal

1 high-severity advisory on record for this package. Most advisories affect transitive dependencies and may not be exploitable in this server's actual usage โ€” this is a directional signal, not a security audit.

Critical 0High 1Medium 0Low 0

Scanned 15d ago via OSV.dev ยท rpgmaker-mv-mcp (npm)

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