MCP bridge for BindAlias Minecraft mod: game state, screenshots, aliases, and config editing.
Copy the AI prompt to install this server into Claude Code, Cursor, or another agent โ or use 1-click editor setup below.
๐ก Paste into ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) or %APPDATA%\Claude\claude_desktop_config.json (Windows)
MCP bridge for the BindAlias Minecraft mod. Lets AI agents control Minecraft: query game state, take screenshots, execute aliases, manage recipes, read/write notes, and edit the per-save agent config.
127.0.0.1:25575 by default, with automatic port fallback)Add to your settings.json:
Or with a local checkout:
Use --port N to match a non-default mod port:
Zed spawns MCP servers at startup โ reload Zed (zed-reload) after editing to pick up the new server.
The server speaks MCP on stdio. Point any MCP client at it.
| Tool | What it does |
|---|---|
getFullState | Full game state snapshot โ screen, world, dimension, player pos/rot, health, hotbar, inventory, effects, nearby players, plus drained chat/mod/sound/recipe messages |
getScreenshot | Take a screenshot, return as base64 PNG with the standard state envelope |
runAlias | Execute a chain of aliases. Optional nap (client ticks) defers the response while the game keeps running. |
defineAlias | Define a new alias at runtime (requires being in a world). |
readCFG | Read the per-save agent config (saves/<save>/bind-alias/agent.cfg). Requires being in a singleplayer world. |
writeCFG | Overwrite the per-save agent config and reload. Requires being in a singleplayer world. |
readNotes | Read a file from the per-save agent directory (saves/<save>/bind-alias/). Plain filenames only, no paths. |
writeNotes | Write a file to the per-save agent directory. Plain filenames only, no paths. |
listRecipes | List unlocked recipes (diff or by query). Only works with a recipe-book screen open (inventory, crafting table, furnace, โฆ). |
The tool descriptions only cover the wire protocol โ see the mod docs and the system prompt patch for the full alias reference.
The tool descriptions this server advertises only cover the wire protocol โ the fixed facts the tools themselves must know. The gameplay knowledge (the full alias catalog, screens, variables, per-world cfg semantics) changes with the mod and your world, so it lives separately in a flexible patch:
PATCH TO YOUR PROJECT RULE.md โ paste this into your agent's system prompt / project rules (e.g. Zed's AGENTS.md) to teach it how to drive the game.io.github.Prohect/bind-alias-mcpShowcase your server listing on GitHub or your project documentation. Embed this dynamic SVG badge to highlight official listing status and live engagement.
[](https://allmcps.com/mcp/bind-alias-mcp)<a href="https://allmcps.com/mcp/bind-alias-mcp"><img src="https://allmcps.com/api/badge/bind-alias-mcp?style=directory" alt="Bind Alias Mcp on AllMCPs" /></a>