Kaseya VSA vs Godot MCP

A side-by-side look at the Kaseya VSA and Godot MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.

Kaseya VSA logoKaseya VSASupport & Service ManagementMCP server for Kaseya VSA RMM — agents, patches, procedures, alarms, tickets.45FairAuth: not declaredGodot MCP logoGodot MCPGaming · Local subprocess (stdio)A MCP server for interacting with the Godot game engine, providing tools for editing, running, debugging, and managing scenes in Godot projects.67GreatAuth: no auth required

Verdict: choose Kaseya VSA for support & service management work; choose Godot MCP for gaming as a local process. You can also run both side by side in one mcpServers block.

Which MCP server should you choose?

Kaseya VSA logoChoose Kaseya VSA when

  • You need dedicated capabilities in the Support & Service Management domain.
  • You want tools like kaseya_vsa_list_agents, kaseya_vsa_get_agent, kaseya_vsa_get_software_inventory.
Explore Kaseya VSA

Godot MCP logoChoose Godot MCP when

  • You need dedicated capabilities in the Gaming domain.
  • You prefer a local stdio subprocess transport.
  • Its auth model fits you: No auth required.
  • You have the keys it needs: GODOT_PATH, DEBUG.
  • You want tools like launch_editor, run_project, get_debug_output.
Explore Godot MCP

Feature & specification comparison

Rows where the two servers differ are marked.

SpecKaseya VSA logoKaseya VSAGodot MCP logoGodot MCP
CategorySupport & Service ManagementGaming
Quality signal45/100 · Fair67/100 · Great
Install commandNot confirmed yetConfirmed
Transport—Local subprocess (stdio)
AuthNot declaredNo auth required
PricingNot declaredFree
Required env varsNone listedGODOT_PATHDEBUG
Verified ownerCommunity listingCommunity listing
GitHub stars06,302
Directory activity 2 views 0 installs 0 upvotes 11 views 0 installs 0 upvotes
Tools1214

Tools & capabilities

Kaseya VSA tools 12

  • kaseya_vsa_list_agentsList managed endpoints (agents). Optional `$filter`.
  • kaseya_vsa_get_agentGet an agent's details by ID (renders as an interactive card in MCP Apps hosts).
  • kaseya_vsa_get_software_inventoryInstalled software for an agent.
  • kaseya_vsa_get_hardware_inventoryHardware audit for an agent.
  • kaseya_vsa_get_patch_statusPending and installed patches for an agent.
  • kaseya_vsa_deploy_patches_nowForce a patch deploy on an agent (destructive — confirmation required).
  • kaseya_vsa_list_proceduresAgent procedures available to run.
  • kaseya_vsa_run_procedureExecute a procedure on an agent (destructive — confirmation required).
  • kaseya_vsa_list_alarmsOpen alarms (optional state filter; date-window elicitation if missing).
  • kaseya_vsa_list_ticketsService Desk tickets (returns a friendly message if SD module isn't enabled).
  • kaseya_vsa_list_organizationsTenant organizations.
  • kaseya_vsa_list_machine_groupsMachine group hierarchy.

Godot MCP tools 14

  • launch_editorLaunch Godot editor for a specific project
  • run_projectRun the Godot project and capture output
  • get_debug_outputGet the current debug output and errors
  • stop_projectStop the currently running Godot project
  • get_godot_versionGet the installed Godot version
  • list_projectsList Godot projects in a directory
  • get_project_infoRetrieve metadata about a Godot project
  • create_sceneCreate a new Godot scene file
  • add_nodeAdd a node to an existing scene
  • load_spriteLoad a sprite into a Sprite2D node
  • export_mesh_libraryExport a scene as a MeshLibrary resource
  • save_sceneSave changes to a scene file
  • +2 more on the listing page

Ready-to-paste client configs

Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.

Kaseya VSA

No confirmed install command for Kaseya VSA yet — follow the setup steps linked from its listing page rather than a guessed package name.

Godot MCP

mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "coding-solo-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@coding-solo/godot-mcp"
      ],
      "env": {
        "GODOT_PATH": "YOUR_GODOT_PATH_HERE",
        "DEBUG": "YOUR_DEBUG_HERE"
      }
    }
  }
}

Frequently asked questions

Kaseya VSA is categorized under Support & Service Management and uses an install path we have not confirmed yet. Godot MCP belongs to Gaming and uses a local stdio subprocess. Pick Kaseya VSA for support & service management work and Godot MCP for gaming.

Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client. Kaseya VSA has no confirmed install command yet — follow its own setup instructions.

Kaseya VSA has no declared pricing — check the project's own site. Godot MCP is listed as free. Auth: no auth required. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.

Yes. MCP clients support multiple servers: add kaseya-vsa and coding-solo-godot-mcp as separate keys in the same mcpServers object, and your assistant will call tools from either one.

On AllMCPs, Kaseya VSA has a quality signal of 45/100 (Fair) with 2 views, 0 installs and 0 GitHub stars. Godot MCP has 67/100 (Great) with 11 views, 0 installs and 6,302 GitHub stars.