A side-by-side look at the Scorezilla MCP and Vibe MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.
Verdict: choose Scorezilla MCP for gaming work as a local process; choose Vibe MCP for gaming as a local process. You can also run both side by side in one mcpServers block.
SCOREZILLA_TOKEN.list_games, list_boards, get_keys.VIBE_API_URL, VIBE_EXTRAS.vibe_start, vibe_init, vibe_who.Rows where the two servers differ are marked.
| Spec | ||
|---|---|---|
| Category | Gaming | Gaming |
| Quality signal | 63/100 · Good | 56/100 · Good |
| Install command | Confirmed | Confirmed |
| Transport | Local subprocess (stdio) | Local subprocess (stdio) |
| Auth | API key required | Not declared |
| Pricing | Paid service | Not declared |
| Required env vars | SCOREZILLA_TOKEN | VIBE_API_URLVIBE_EXTRAS |
| Verified owner | Community listing | Community listing |
| GitHub stars | 1 | 0 |
| Directory activity | 4 views 0 installs 0 upvotes | 2 views 0 installs 0 upvotes |
| Tools | 9 | 9 |
| Full listing | View Scorezilla MCP | View Vibe MCP |
list_gamesLists your games. Use this first to orient.list_boardsLists leaderboards under a game.get_keysReturns the public key (safe to embed) and the secret-key prefix. The full secret never leaves the dashboard.get_board_top_nReturns the top entries on a board. The "is my integration working?" tool.get_sdk_snippetReturns ready-to-paste integration code for a board. Optional axis args tailor it: anonymous/OAuth identity, client-only vs. server-validated **anti-cheat**, and the server language (TS/Python/Go/C#).bootstrap_leaderboardCreates a new game + first board in one call, then returns the **widget embed** + **SDK snippet** + a plain-English recommendation. Same optional axis args (anti-cheat, OAuth, server language). The 90-second-demo path.create_gameCreates a new (empty) game. Use when a game already exists (so `bootstrap_leaderboard` would conflict) or you want another.create_boardAdds a leaderboard board to an **existing** game (by `gameId`), with full options (sortDir, scoreKind, retention, bounds).mint_keyMints a fresh public/secret key pair for an existing game. The secret is shown once.vibe_startEntry point — authenticates, shows presence, checks inboxvibe_initSet up your identity (GitHub OAuth)vibe_whoSee who's online and what they're buildingvibe_dmSend a direct messagevibe_inboxCheck your unread messagesvibe_statusSet your mood (shipping, thinking, debugging, etc.)vibe_shipShare what you shippedvibe_discoverFind people building similar thingsvibe_helpShow available commandsPaste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.
{
"mcpServers": {
"isco-tec-scorezilla-mcp": {
"command": "npx",
"args": [
"-y",
"@scorezilla/mcp"
],
"env": {
"SCOREZILLA_TOKEN": "YOUR_SCOREZILLA_TOKEN_HERE"
}
}
}
}
{
"mcpServers": {
"vibe-mcp": {
"command": "npx",
"args": [
"-y",
"slashvibe-mcp"
],
"env": {
"VIBE_API_URL": "YOUR_VIBE_API_URL_HERE",
"VIBE_EXTRAS": "YOUR_VIBE_EXTRAS_HERE"
}
}
}
}