Gamedev.pl
Remote MCP tools for building, reviewing, and submitting browser games on gamedev.pl.
Install Gamedev.pl
Pick your client, then add it in one click or paste the config.
https://www.gamedev.pl/api/mcp
Remote servers are added in the app, not the config file: Customize → Connectors → Add custom connector, then paste this URL.
Overview
Use cases
- Build a browser game from a creator’s written brief
- Ask about the platform’s engine kit and documentation
- Deliver source files through an agent-managed build round
- Share progress and screenshots with a game creator
- Check a game against the platform quality gate
Key features
- Remote MCP endpoint with OAuth
- Brief and engine-kit access
- Source staging and delivery
- Quality-gate checks
- Progress, screenshot, and message exchange
- Creator review workflow
Security & health
What it can reach and how reliably it runs — from our own checks, not the maintainer’s claims.
ActiveLast checked 2d ago
Recent health check succeeded.
7/7 checks healthy over the last 45d
Adoption & maintenance
Factual signals from GitHub, npm, and our automated checks — not a rating.
GitHub stars15Stargazers on the source repository.
Last commit2d agoMost recent push to the default branch.
Directory activity3 viewsConfig copies, upvotes, and views on AllMCPs.
How Gamedev.pl works
Reviews
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Frequently Asked Questions about Gamedev.pl
gamedev.pl is an MCP server that connects coding agents to the gamedev.pl browser-game platform. Its main tools open or rejoin build rounds, read briefs and engine kits, answer kit and documentation questions, stage and deliver source files, check quality, and exchange progress, screenshots, and messages with creators.
You do not install it locally; configure an MCP-capable client with https://www.gamedev.pl/api/mcp and complete OAuth sign-in. Claude users can install the optional plugin, but they must still approve the connector. An approved creator account is required for build calls during the closed beta.
Yes, Cursor is named as a supported way to connect an own coding agent through MCP. Configure Cursor to use the remote endpoint, authenticate with OAuth, and use the build-round tools. Creating games still requires an approved creator account because the feature is in closed beta.
They support one build round: opening or rejoining it, reading the brief and engine kit, asking questions, staging and delivering source files, checking the quality gate, and exchanging progress, screenshots, and messages with the creator. The project deliberately keeps some additional tools undiscoverable.
You can run the open-source platform locally with Node.js 20.19 or newer, `npm install`, and `npm run dev`, but this does not reproduce the hosted builder. Local mode uses an in-memory submission flow, while the live coding-agent runtime is an external hosted service.
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