Godot MCP vs Tibiawiki MCP
A side-by-side look at the Godot MCP and Tibiawiki MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.
Verdict: choose Godot MCP for gaming work as a local process; choose Tibiawiki MCP for gaming as a local process. You can also run both side by side in one mcpServers block.
Which MCP server should you choose?
Choose Godot MCP when
- You need dedicated capabilities in the Gaming domain.
- You prefer a local stdio subprocess transport.
- Its auth model fits you: No auth required.
- You have the keys it needs:
GODOT_PATH, DEBUG. - You want tools like
launch_editor, run_project, get_debug_output.
Choose Tibiawiki MCP when
- You need dedicated capabilities in the Gaming domain.
- You prefer a local stdio subprocess transport.
- You want tools like
tibia_search, tibia_get, tibia_find_creatures.
Feature & specification comparison
Rows where the two servers differ are marked.
| Spec | ||
|---|---|---|
| Category | Gaming | Gaming |
| Quality signal | 67/100 · Great | 57/100 · Good |
| Install command | Confirmed | Confirmed |
| Transport | Local subprocess (stdio) | Local subprocess (stdio) |
| Auth | No auth required | Not declared |
| Pricing | Free | Not declared |
| Required env vars | GODOT_PATHDEBUG | None listed |
| Verified owner | Community listing | Community listing |
| GitHub stars | 6,302 | 0 |
| Directory activity | 11 views 0 installs 0 upvotes | 1 views 0 installs 0 upvotes |
| Tools | 14 | 12 |
| Full listing | View Godot MCP | View Tibiawiki MCP |
Tools & capabilities
Godot MCP tools 14
launch_editorLaunch Godot editor for a specific projectrun_projectRun the Godot project and capture outputget_debug_outputGet the current debug output and errorsstop_projectStop the currently running Godot projectget_godot_versionGet the installed Godot versionlist_projectsList Godot projects in a directoryget_project_infoRetrieve metadata about a Godot projectcreate_sceneCreate a new Godot scene fileadd_nodeAdd a node to an existing sceneload_spriteLoad a sprite into a Sprite2D nodeexport_mesh_libraryExport a scene as a MeshLibrary resourcesave_sceneSave changes to a scene file- +2 more on the listing page
Tibiawiki MCP tools 12
tibia_search"Is there a page called roughly X?" or "List every mount." Items also match by the name or plural the game prints, like "vial of lifefluid"tibia_get"Tell me everything about X." X is a wiki title, and can be a creature, item, NPC, quest or spell. An item says its client ID, the name and plural the game prints, whether it stacks, can be picked up or is immobile, and which NPCs buy it, for how much and where. A creature says its name as the game…tibia_find_creatures"Which creatures match these stats?" Also by behaviour, like seeing invisible or being pushable, and ranked by gold per killtibia_find_items"Which items match these stats?" Also by resistance, skill bonus, imbuement slots, weight, hands, client ID, weapon element, life or mana leech, and whether it stacks or can be picked uptibia_find_spells"Which healing spells can a level 30 druid cast?"tibia_find_quests"Which quests can a level 20 character do, and what do they give?"tibia_find_houses"What is the cheapest house in Thais with two beds?"tibia_how_to_obtain"Where do I get X?" Drops, vendors and quest rewards in one call. X can be the wiki title or the name the game printstibia_find_updates"What changed for knights in 2026?" Game updates by text and release datetibia_where_to_sell"Where do I sell all this loot?" The NPC paying the most for each item, grouped by city. It takes the names the game prints too, like "gold coins", and lists a name several items share with those itemstibia_parse_loot"What is this loot worth?" Paste loot messages as the game prints them and get each item's count and NPC value in gold, with client IDs per line on requesttibia_find_travel"Which boat goes to Svargrond, and for how much?" Boat and carpet routes to or from a place, with fares. Each row is one leg with its start, not a planned journey
Ready-to-paste client configs
Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.
Godot MCP
{
"mcpServers": {
"coding-solo-godot-mcp": {
"command": "npx",
"args": [
"-y",
"@coding-solo/godot-mcp"
],
"env": {
"GODOT_PATH": "YOUR_GODOT_PATH_HERE",
"DEBUG": "YOUR_DEBUG_HERE"
}
}
}
}
Tibiawiki MCP
{
"mcpServers": {
"tibiawiki-mcp": {
"command": "npx",
"args": [
"-y",
"@tibia.sh/tibiawiki-mcp"
]
}
}
}
Frequently asked questions
Godot MCP is categorized under Gaming and uses a local stdio subprocess. Tibiawiki MCP belongs to Gaming and uses a local stdio subprocess. Pick Godot MCP for gaming work and Tibiawiki MCP for gaming.
Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client.
Godot MCP is listed as free. Auth: no auth required. Tibiawiki MCP has no declared pricing — check the project's own site. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.
Yes. MCP clients support multiple servers: add coding-solo-godot-mcp and tibiawiki-mcp as separate keys in the same mcpServers object, and your assistant will call tools from either one.
On AllMCPs, Godot MCP has a quality signal of 67/100 (Great) with 11 views, 0 installs and 6,302 GitHub stars. Tibiawiki MCP has 57/100 (Good) with 1 views, 0 installs and 0 GitHub stars.