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Cities2 MCP logo
Health: ActiveRecent health check succeeded.Last checked 9/7/2026, 9:34:19 PM

Cities2 MCP

User RatingsBe the first to rate and review this MCP server! Enrichment pendingWe haven’t run our AI enrichment pass on this listing yet, so the overview, use cases, and FAQ below may be sparse or missing. We work through the catalog over time β€” check back soon.
View Repository9 GitHub StarsTotal stargazers on GitHub for the source repository (9 stars).

Cities: Skylines II wiki, Encyclopedia, and mod workflow tools.

Quick Install

Automated & IDE Setup

Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β€” or use 1-click editor setup below.

Add to CursorAdd to VS Code
Manual Client & Custom JSON ConfigExpand JSON β–Ύ

Client Config & Setup

Choose your client or environment
Target File:~/Library/Application Support/Claude/claude_desktop_config.json
claude_desktop_config.json
{
  "mcpServers": {
    "cities2-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "cities2-mcp"
      ]
    }
  }
}

πŸ’‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.

Install Directory Badge Claim listing AlternativesπŸ’» More in Developer Tools

Documentation Overview

Cities2 MCP and Modding Toolkit

Cities2 MCP and Modding Toolkit is a local MCP server and agent skill bundle for Cities: Skylines II gameplay questions, patch notes, and mod project workflows.

It gives AI agents access to a bundled, searchable Cities: Skylines II Wiki corpus, separately attributed curated research reports, and, when the game is installed locally, the in-game encyclopedia. Agents can use those sources to answer gameplay questions, summarize patch/update information, and explain city systems with source notes. The package also includes five agent skills for game knowledge, modding, review, debugging, and release readiness, plus local MCP workflow tools for scaffolding, inspecting, building, and packaging CS2 mod projects inside trusted workspaces.

The plugin is in active development. Package checks, direct MCP smoke tests, and selected client workflows are covered in the repository test suite and eval reports, but client plugin behavior can vary by host and version. See the known issues and eval reports for the latest verification notes.

Quick install

Choose your client: Claude Code | Claude desktop | Codex CLI | Codex app | Google Antigravity

See INSTALL.md for full installation details, direct MCP config, workspace setup, build prerequisites, and troubleshooting.

What it can do

Search game and modding information

The MCP server includes a prepared text corpus from the Cities: Skylines II Wiki. An AI assistant can:

  • search the wiki
  • retrieve full pages, page-level references, and code-oriented snippets for game systems, patch notes, and modding topics
  • answer questions about game mechanics, recent updates, and how city systems affect your save

Search curated research

The MCP server also bundles curated Cities: Skylines II research reports. These reports are historically situated, separately attributed, and generated from committed research notes rather than raw transcripts. Results retain publication and source context so an assistant can distinguish time-bounded findings from current game behavior and APIs.

Search the local game encyclopedia

When Cities: Skylines II is installed locally, the MCP server reads the game encyclopedia from the installed game files. This source is enabled by default when the server can find Cities2_Data/Content/Game/Locale.cok.

The extracted encyclopedia index is cached locally on the user's machine and rebuilt only when the source game file, detected Steam build id, locale, or extractor version changes. Extracted game text is not committed to this repository, shipped in releases, or part of the redistributed wiki corpus.

Help with mod project workflows

The server also includes local workflow tools for CS2 mod projects. An AI assistant can:

  • scaffold C# code, UI, or hybrid mod project templates
  • write files inside configured workspaces
  • list project trees
  • run project builds and analyzers
  • package project output

These tools are meant for local development workflows. Claude, Codex, and Antigravity can use them to write and run trusted workspace code during builds, so configure workspaces deliberately and use manual playtesting before treating any mod as ready to share.

Agent skills

  • cities2-knowledge: answers gameplay, city-system, and player-facing patch/update questions.
  • cities2-modding: handles general modding questions and local mod project workflows.
  • cities2-mod-review: reviews CS2 mods for safety, maintainability, user value, packaging hygiene, and verification gaps.
  • cities2-mod-debugging: helps debug CS2 mod build, packaging, runtime, log, UI debugger, and in-game behavior issues.
  • cities2-mod-release: checks whether a mod is ready to share.

The modding quality skills use documented CS2 best practices and negative constraints as defaults, and they do not present a mod as ready to share until it has been locally playtested.

Privacy

The MCP server runs locally and does not collect telemetry. See PRIVACY.md for details.

Licensing

The MCP server code is licensed under the MIT License. The included wiki corpus is licensed under Creative Commons Attribution-ShareAlike 3.0; its source attribution and transformation notes are in the wiki corpus attribution. The curated research corpus is separately attributed, and its original report prose follows the repository license; see the research corpus attribution.

This project is not developed by, endorsed by, reviewed by, or approved by Paradox Interactive, Iceflake Studios, Colossal Order, Paradox Wikis, or any related company. Cities: Skylines II and related names are used referentially.

Read the full README β†’View source on GitHub β†’

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Reviews

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Frequently Asked Questions about Cities2 MCP

Add the following block to your claude_desktop_config.json under mcpServers: "mcpServers": { "cities2-mcp": { "command": "npx", "args": ["-y", "Cities2-MCP"] } }

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Technical Specs & Signals

CategoryπŸ’»Developer Tools
More technical detailsExpand β–Ύ
TransportSTDIO
RuntimeNode.js
Last updatedSep 7, 2026
Views0
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Installs0
Installs & Copy ActionsTotal times users copied install commands or configuration snippets for this server.
GitHub stars9
GitHub Star CountTotal stargazers on GitHub representing community popularity (9 stars).
31Quality signal: Emerging Β· 31/100How this signal is calculated β–Ύ
Server availabilityNot measured

Not scored for repo-hosted servers β€” we can't reach the running server, only its GitHub page. Hosted MCP endpoints are health-checked live.

Verified ownership10/20
Documentation & tools10/30
Adoption & activity3/15
Community engagement0/10

A guidance signal from public completeness & health data β€” not a user rating. New listings start lower and rise as they add docs, get verified, and grow adoption. Signals we can't observe for a listing are skipped, not counted against it.

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