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  1. Home
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  3. Steam (read Only)
  4. vs Publish
Side-by-Side Model Context Protocol Comparison

Steam (read Only) vs Publish

In-depth architectural comparison of the Steam (read Only) and Publish MCP servers. Compare execution transports, security boundaries, tool capabilities, quality scores, and ready-to-paste client installation snippets for Claude, Cursor, Windsurf, and VS Code.

At a Glance & Executive Verdict

Steam (read Only)
Gaming · Local stdio
Quality: 27/100 (Emerging) | Auth: No auth required
Publish
Gaming · Remote HTTP/SSE
Quality: 46/100 (Fair) | Auth: No auth required
Verdict Summary: Choose Steam (read Only) if you need specialized Gaming tools running via a local process. Choose Publish if your workspace requires Gaming integration with remote web transport. Both servers can be configured concurrently in your client's mcpServers manifest.

Which MCP Server Should You Choose?

S

Choose Steam (read Only) when:

  • You need dedicated capabilities in the Gaming domain.
  • You prefer local stdio subprocess transport architecture.
  • Your security boundary fits: No auth required (Free / Open Source).
Explore Steam (read Only) Details
P

Choose Publish when:

  • You need dedicated capabilities in the Gaming domain.
  • You prefer remote streaming HTTP/SSE transport architecture.
  • Your security boundary fits: No auth required (Free / Open Source).
Explore Publish Details

Feature & Specification Comparison

Specification
S
Steam (read Only)
Gaming
P
Publish
Gaming
SummaryRead-only Steam: friends, games, playtime, achievements, sales, reviews, and live player counts.Publish browser games to Playfrog and get a shareable play link. Free, no account needed.
Category & ScopeGamingGaming
Quality signal

Tools & Capabilities Breakdown

Steam (read Only) Tools (0)

No explicit tool names declared in metadata yet. Check project README on main listing page.

Publish Tools (0)

No explicit tool names declared in metadata yet. Check project README on main listing page.

Ready-to-Paste Client Configurations

Paste either (or both) of these JSON server blocks into your client config file (e.g. claude_desktop_config.json or ~/.cursor/mcp.json).

Steam (read Only) Configuration
mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "steam-read-only": {
      "command": "npx",
      "args": [
        "-y",
        "steam-read-only"
      ]
    }
  }
}
Publish Configuration
mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "publish": {
      "url": "https://playfrog.gg/docs"
    }
  }
}

Frequently Asked Questions

Steam (read Only) is categorized under Gaming and uses a local stdio subprocess. In contrast, Publish belongs to Gaming using remote streaming HTTP/SSE transport. Select Steam (read Only) when you need capabilities focused on gaming and Publish when you require tools for gaming.

More alternatives to Steam (read Only)More alternatives to PublishGaming category hubCanonical compare URL

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    Steam (read Only) vs Needmoar.games
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Popular comparisons with Publish

27/100 (Emerging)
46/100 (Fair)
Transport ProtocolLocal Subprocess (stdio)Remote HTTP/SSE
Auth RequirementNo auth requiredNo auth required
Pricing ModelFree / Open SourceFree / Open Source
Required Env VarsNone requiredNone required
Compatible Clients
Claude DesktopCursorWindsurfClineVS Code
Claude DesktopCursorWindsurfClineVS Code
Install path signalnpx · lowRemote (HTTP/SSE) · medium
Engagement & Health 0 views 0 copies 0 upvotes 1 views 0 copies 0 upvotes
Verified / OfficialCommunity ListingCommunity Listing
Open full listingView Steam (read Only) ListingView Publish Listing
Unity MCP logo
Publish vs Unity MCP
  • G
    Publish vs GameFork MCP
  • G
    Publish vs GameFork MCP
  • SpriteCook logoPublish vs SpriteCook