Speedrun vs Godot MCP
A side-by-side look at the Speedrun and Godot MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.
Verdict: choose Speedrun for gaming work as a local process; choose Godot MCP for gaming as a local process. You can also run both side by side in one mcpServers block.
Which MCP server should you choose?
Choose Speedrun when
- You need dedicated capabilities in the Gaming domain.
- You prefer a local stdio subprocess transport.
- You want tools like
search_games, get_categories, get_leaderboard.
Choose Godot MCP when
- You need dedicated capabilities in the Gaming domain.
- You prefer a local stdio subprocess transport.
- Its auth model fits you: No auth required.
- You have the keys it needs:
GODOT_PATH, DEBUG. - You want tools like
launch_editor, run_project, get_debug_output.
Feature & specification comparison
Rows where the two servers differ are marked.
| Spec | ||
|---|---|---|
| Category | Gaming | Gaming |
| Quality signal | 53/100 · Good | 67/100 · Great |
| Install command | Confirmed | Confirmed |
| Transport | Local subprocess (stdio) | Local subprocess (stdio) |
| Auth | Not declared | No auth required |
| Pricing | Not declared | Free |
| Required env vars | None listed | GODOT_PATHDEBUG |
| Verified owner | Community listing | Community listing |
| GitHub stars | 0 | 6,281 |
| Directory activity | 1 views 0 installs 0 upvotes | 10 views 0 installs 0 upvotes |
| Tools | 4 | 14 |
| Full listing | View Speedrun | View Godot MCP |
Tools & capabilities
Speedrun tools 4
search_gamesSearch the Speedrun.com database for games by name. Returns matching games with their ID (needed for get_categories and get_leaderboard), abbreviation, release year, and weblink. Example: search_games({ query: "super mario 64", max: 5 })get_categoriesList the run categories for a game (e.g. "Any%", "100%", "Glitchless"). Use the game ID from search_games. Each category has an ID needed to fetch a leaderboard via get_leaderboard. Example: get_categories({ game_id: "o1y9wo6q" })get_leaderboardFetch the world-record / top-N leaderboard for a specific game category. Returns ranked runs with finish times (ISO-8601 duration plus seconds), run date, players, and weblink. Get game_id from search_games and category_id from get_categories. Example: get_leaderboard({ game_id: "o1y9wo6q", categor…find_userLook up a speedrunner by username. Returns matching users with their ID, display name, and profile weblink. Example: find_user({ name: "cheese05" })
Godot MCP tools 14
launch_editorLaunch Godot editor for a specific projectrun_projectRun the Godot project and capture outputget_debug_outputGet the current debug output and errorsstop_projectStop the currently running Godot projectget_godot_versionGet the installed Godot versionlist_projectsList Godot projects in a directoryget_project_infoRetrieve metadata about a Godot projectcreate_sceneCreate a new Godot scene fileadd_nodeAdd a node to an existing sceneload_spriteLoad a sprite into a Sprite2D nodeexport_mesh_libraryExport a scene as a MeshLibrary resourcesave_sceneSave changes to a scene file- +2 more on the listing page
Ready-to-paste client configs
Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.
Speedrun
{
"mcpServers": {
"speedrun": {
"command": "npx",
"args": [
"-y",
"@pipeworx/mcp-speedrun"
]
}
}
}
Godot MCP
{
"mcpServers": {
"coding-solo-godot-mcp": {
"command": "npx",
"args": [
"-y",
"@coding-solo/godot-mcp"
],
"env": {
"GODOT_PATH": "YOUR_GODOT_PATH_HERE",
"DEBUG": "YOUR_DEBUG_HERE"
}
}
}
}
Frequently asked questions
Speedrun is categorized under Gaming and uses a local stdio subprocess. Godot MCP belongs to Gaming and uses a local stdio subprocess. Pick Speedrun for gaming work and Godot MCP for gaming.
Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client.
Speedrun has no declared pricing — check the project's own site. Godot MCP is listed as free. Auth: no auth required. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.
Yes. MCP clients support multiple servers: add speedrun and coding-solo-godot-mcp as separate keys in the same mcpServers object, and your assistant will call tools from either one.
On AllMCPs, Speedrun has a quality signal of 53/100 (Good) with 1 views, 0 installs and 0 GitHub stars. Godot MCP has 67/100 (Great) with 10 views, 0 installs and 6,281 GitHub stars.