Semantic code graph for AI-assisted code understanding via tree-sitter and MCP.
Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β or use 1-click editor setup below.
π‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.
Give your AI agent a brain for your codebase.
AI coding agents waste most of their tool calls fumbling through your codebase with grep, cat, find, and file reads. rpg-encoder fixes that. It builds a semantic graph of your code with Tree-sitter β not just what calls what, but what every function does β and gives your AI assistant whole-repo understanding via MCP in a single tool call.
One command. Works with Claude Code, Cursor, opencode, Windsurf, or any MCP-compatible agent. No Rust toolchain, no cloning, no building β npx downloads a pre-built binary for your platform.
Then open any repo and tell your agent:
"Build and lift the RPG for this repo"
Your agent handles everything: indexes entities (seconds), reads each function and adds intent-level features (a few minutes), organizes them into a semantic hierarchy, and commits .rpg/graph.json for your team.
For repos with ~100+ entities, lifting_status will tell your agent to delegate the lifting loop to a sub-agent or a cheaper model β feature extraction is pattern-matching, not novel reasoning. If your runtime has no sub-agent mechanism, run rpg-encoder lift --provider anthropic|openai from the terminal with an API key β the CLI drives an external LLM directly with no agent involvement. After the CLI finishes, call reload_rpg in your session to load the updated graph. The CLI lifts entities with no features; re-lifting stale entities (features present but outdated after code changes) is handled by the in-session MCP flow, not the CLI.
Once lifted, try:
grep, cat, findThe server instructions tell your agent to reach for RPG tools FIRST for any
question about code structure or behavior. That reflex matters β grep, cat,
and ad-hoc file reads burn tokens and miss semantic relationships RPG already
knows.
| If you'd otherwise reach for... | Use this instead |
|---|---|
grep -r / rg (by intent) | search_node(query="...") |
grep -r / rg (by name) | search_node(query="...", mode="snippets") |
cat / reading a function | fetch_node(entity_id="file:name") |
| chained greps for callers/callees | explore_rpg(entity_id="...", direction="...") |
| recursive grep for "what depends on X" | impact_radius(entity_id="...") |
wc -l / find / tree | rpg_info |
| reading many files for context | semantic_snapshot |
| manual search β fetch β explore chains | context_pack(query="...") |
| "how do I refactor X safely" | plan_change(goal="...") |
Fall back to grep, cat, or file reads only when the query is about literal text
(string search, comments, TODOs, log messages) β not about structure.
semantic_snapshot compresses the whole graph into ~25K tokens. Your LLM reads it once and knows the repo.
Instead of grepping through files, the LLM calls semantic_snapshot once and receives:
~25K tokens covers ~1000 entities. That's 2-3% of a 1M context window β the LLM starts every session already knowing your repo.
Whenever your working tree changes β committed, staged, or unstaged β the MCP server automatically re-syncs before responding to the next query. A changeset hash over (path, size, mtime) means repeated saves of the same file trigger one sync, and idle queries trigger none. Reverts are detected too: if a previously-dirty file returns to its HEAD state, the graph is restored.
| Mode | Command | Cost | Who pays |
|---|---|---|---|
| Agent lifting | "Build and lift the RPG" | Subscription tokens | Your Claude Code / Cursor subscription |
| Autonomous lifting | auto_lift(provider="anthropic", api_key_env="ANTHROPIC_API_KEY") | ~$0.02 per 100 entities | External API key (Haiku, GPT-4o-mini, OpenRouter, Gemini) |
auto_lift calls a cheap external LLM directly β your coding subscription never touches the lifting work. Use api_key_env to resolve keys from environment variables so they never appear in tool call transcripts.
Seven Rust crates, one MCP server binary, one CLI binary:
| Crate | Role |
|---|---|
rpg-core | Graph types (RPGraph, Entity, HierarchyNode), storage, LCA algorithm |
rpg-parser | Tree-sitter entity + dependency extraction (15 languages) |
rpg-encoder | Encoding pipeline, lifting utilities, incremental evolution |
rpg-nav | Search, fetch, explore, snapshot, TOON serialization |
rpg-lift | Autonomous LLM lifting (Anthropic, OpenAI, OpenRouter, Gemini) |
rpg-cli | CLI binary (rpg-encoder) |
rpg-mcp | MCP server binary (rpg-mcp-server) with 27 tools |
| Tool | Description |
|---|---|
build_rpg | Index the codebase (run once, instant) |
update_rpg | Incremental update from git changes |
reload_rpg | Reload graph from disk after external changes |
rpg_info | Graph statistics, hierarchy overview, per-area lifting coverage |
| Tool | Description |
|---|---|
semantic_snapshot | Whole-repo semantic understanding in one call (~25K tokens for 1000 entities) |
search_node | Search entities by intent or keywords (hybrid embedding + lexical scoring) |
fetch_node | Get entity metadata, source code, dependencies, and hierarchy context |
explore_rpg | Traverse dependency graph (upstream, downstream, or both) |
context_pack | Single-call search + fetch + explore with token budget |
| Tool | Description |
|---|---|
impact_radius | BFS reachability analysis β "what depends on X?" |
plan_change | Change planning β find relevant entities, modification order, blast radius |
find_paths | K-shortest dependency paths between two entities |
slice_between | Extract minimal connecting subgraph between entities |
analyze_health | Code health: coupling, instability, god objects, clone detection |
detect_cycles | Find circular dependencies and architectural cycles |
reconstruct_plan | Dependency-safe reconstruction execution plan |
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