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  1. Home
  2. 🎮 Gaming
  3. Specter Skills
Specter Skills logo
Health: ActiveRecent health check succeeded.Last checked 9/9/2026, 4:17:35 PM

Specter Skills

User RatingsBe the first to rate and review this MCP server!
View RepositoryVisit Website
gaminggame-backendachievementsmultiplayereconomy

Configure and manage Specter game backends via AI with tools for players, economy, progression, leaderboards, and multiplayer.

Quick Install

Automated & IDE Setup

Copy the AI prompt to install this server into Claude Code, Cursor, or another agent — or use 1-click editor setup below.

Add to CursorAdd to VS Code
We couldn’t automatically confirm this listing starts correctly

We ran the install command below but it didn't respond within our test window — this can mean a slow first-time install rather than a real problem.

npx -y specter-skills

No response to initialize.

This is an experimental automated check and can have false negatives — missing environment variables, a slow cold install, etc. It doesn’t necessarily mean something’s wrong. Last checked 5d ago.

Manual Client & Custom JSON ConfigExpand JSON ▾

Client Config & Setup

Choose your client or environment
Target File:~/Library/Application Support/Claude/claude_desktop_config.json
claude_desktop_config.json
{
  "mcpServers": {
    "dirtcubeinteractive-specter-skills": {
      "command": "npx",
      "args": [
        "-y",
        "specter-skills"
      ]
    }
  }
}

💡 Paste the JSON block into your client's configuration file under mcpServers, then restart the application.

Install Tool Schemas (12) Directory Badge Claim listing Alternatives🎮 More in Gaming

Overview

This MCP server integrates with the Specter game backend platform, enabling AI assistants to inspect, configure, and manage game backend features such as player accounts, in-game economy, quests, leaderboards, tournaments, battle passes, and real-time multiplayer. It exposes tools to verify setup, create and trigger custom events, manage player state, schedule live operations, and generate client integration code. Use it to automate backend configuration and get working integration code without manually using the Specter dashboard or API documentation.

Use cases

•Verify the correctness of your Specter backend setup
•Create and manage custom events, tasks, and achievements
•Grant rewards and manage player wallets and inventories
•Schedule leaderboards, tournaments, and live competitions
•Generate client-side integration code for JavaScript or Unity

Key features

•Smoke-test project authentication, currencies, events, and tasks
•Read and mutate player state including wallets and inventories
•Create custom events, tasks, matches, and liveops schedules
•Trigger events to progress achievements and quests
•Generate ready-to-use client code with real API keys
•Browser-based sign-in without password

Capabilities & Tool Schemas (12) ~222 tokensApproximate context cost of this server’s tool schemas (~4 chars/token), before any tool is called. Actual usage depends on your client and model.Self-reported Self-reportedParsed from the repository README, not verified against a live server — may be incomplete or out of date.

Inspect callable tools, capabilities, and parameters exposed to AI agents by Specter Skills.

specter_verify_setup

Smoke-test the project: auth, currencies, events, tasks

specter_list_events

List custom events (with their ids) that trigger tasks

specter_get_player_state

Read the test player's tasks, wallet, and inventory

specter_send_event

Fire a custom event (the same call your game makes) to trigger achievements

specter_test_achievement

End-to-end: read status → fire the event → re-read → report whether the task progressed

specter_generate_client_code

Generate ready-to-paste game code (JS or Unity C#) wired with your real api-key + event slug

Documentation Overview

specter-skills

npm version node license

Build your game backend by talking to Claude.

specter-skills teaches Claude everything about Specter — the game backend platform — so you can add player accounts, an in-game economy, daily quests, leaderboards, tournaments, battle passes, and real-time multiplayer to your game in plain English, and get correct, working code plus the ability to configure your backend without ever opening the dashboard.

No SDK to learn. No API docs to read. Install it, then ask.

Code
You:    "Add Specter to my game — silent login, a coins wallet, and a daily
         quest 'play 3 matches' that rewards 100 coins."
Claude: ...writes the integration code, sets up the quest in your backend, done.

Contents

  • What's inside
  • Quickstart
  • Installation
  • The skills
  • The MCP server · Setup · Sign in · Tools · Configuration
  • Things to ask Claude
  • Checking the version & updating
  • Requirements
  • Troubleshooting

What's inside

This one package ships two halves of the same product:

What it isWhat it does
🧠 SkillsKnowledge Claude readsClaude writes correct Specter integration code — right endpoints, headers, response handling, and all the platform's gotchas baked in.
🛠️ MCP serverA tool Claude can runClaude acts on your backend — inspect a project, verify your setup, and create currencies, items, tasks, leaderboards, battle passes, and more, straight from chat.

Skills work in Claude Code, Claude Desktop, the Claude Agent SDK, and any other skills-aware host. The MCP server works in any MCP-compatible host (Claude Desktop, Claude Code, …).


Quickstart

1. Install the skills in your game project:

Terminal
npx specter-skills init

2. Get your API key from console.specterapp.xyz (Project → API Keys).

3. Ask Claude to build something:

"Add Specter email login and a gem currency to my Unity game."

The right skill activates automatically and Claude writes the integration. That's it.

💡 Want Claude to also set up the backend for you (create currencies, quests, leaderboards)? Add the MCP server and ask "create a gems currency and a daily login quest in my Specter project."


Installation

bash
# Interactive — choose skills and where to install them
npx specter-skills init

# Install everything into this project's .claude/skills/
npx specter-skills install

# Install specific skills
npx specter-skills install specter specter-economy

# Install globally (available in all your projects)
npx specter-skills install --global

# Install into a custom directory (Agent SDK / other hosts)
npx specter-skills install --dir ./skills
CommandWhat it does
npx specter-skills initInteractive: pick skills + target (project or global)
npx specter-skills install [names…]Install named skills (default: all). Flags: --global, --dir <path>
npx specter-skills updateRe-install your skills at the latest version
npx specter-skills listShow which skills are available and which you have installed

Skills are copied into .claude/skills/ (project) or ~/.claude/skills/ (global). They're plain files you can commit to your repo.


The skills

SkillWhat it covers
specterStart here — platform overview, the auth model, base URLs, the response envelope, and every error code.
specter-playersSign-up & login (email, username, silent device ID, Google, Apple, Steam, Discord, Facebook), tokens, account linking, player profiles & custom data, friends.
specter-economyCurrencies & wallets, items, bundles, stores & purchases, inventory, gacha / loot boxes with pity, and real-money gaming (deposits / withdrawals).
specter-progressionTasks, missions, achievements, daily quests & streaks, task-rule design, custom events, battle passes, XP & level systems.
specter-competitionsLeaderboards, tournaments, instant battles, prize distribution, and schedules.
specter-multiplayerSkill-based matchmaking, parties, match sessions, and the full real-time Socket.io event contract.
specter-adminConfigure the game via admin APIs — projects, currencies, items, tasks, live-ops, members. Used by the MCP server to set things up for you.

Each skill has a concise guide plus per-endpoint references (request fields, response examples) generated directly from Specter's API, and ready-to-paste JavaScript / Unity examples where useful — so the code Claude writes stays accurate.


The MCP server

The same package ships an MCP server, specter-mcp, that lets Claude inspect and configure a Specter backend directly. The skills teach Claude the API; the MCP server lets it use the API.

"What currencies does my project have?" · "Is my setup working?" · "Create a gems currency and a daily quest that rewards 100 coins."

Setup

The easy way — npx specter-skills init offers to set this up for you (it writes the config, no JSON editing). Or run it any time:

bash
# Claude Desktop
npx specter-skills mcp

# Claude Code (registers it for all your projects)
npx specter-skills mcp --code

Then restart your MCP host and the specter tools appear. (Claude Desktop and Claude Code are different apps with separate configs — pick the one you actually use.)

Manual setup (if you prefer to edit the config yourself)

Add to your MCP host config (e.g. Claude Desktop's claude_desktop_config.json):

config.json
{
  "mcpServers": {
    "specter": {
      "command": "npx",
      "args": ["-y", "-p", "specter-skills", "specter-mcp"],
      "env": {
        "SPECTER_ENV": "staging",
        "SPECTER_ALLOW_MUTATIONS": "true"
      }
    }
  }
}

Read-only tools work immediately; creating things needs a one-time sign-in — no api-key or project ID to configure.

Signing in (no password needed)

To create anything, Claude needs to act as you — so you authorize it once through your browser. The first time it's needed, Claude runs the specter_login tool (or run it yourself in a terminal):

Terminal
npx -y -p specter-skills specter-mcp login

What happens:

  1. Your browser opens the Specter dashboard.
  2. You sign in however you normally do — email/password, Google, or Apple.
  3. You approve a consent screen ("Allow specter-mcp to manage your projects").
  4. Done — a revocable token is saved locally (~/.specter/credentials.json). You stay signed in.

Your password and social credentials never touch the tool or Claude. Revoke access anytime from the dashboard. Manage the session with specter-mcp whoami and specter-mcp logout.

ℹ️ Run specter-mcp commands from any folder except the specter-skills source folder itself (npx gets confused there).

Tools

Read-only — always available, safe to run:

ToolPurpose
specter_verify_setupSmoke-test the project: auth, currencies, events, tasks
specter_list_currencies · _items · _bundles · _storesInspect economy content
specter_list_eventsList custom events (with their ids) that trigger tasks
specter_list_tasks · _leaderboards · _tournaments · _battlepassesInspect progression & competitions
specter_list_progression_systems · _markersInspect level systems & markers

Read tools use your browser sign-in (run specter_login once) — no separate api-key to configure.

Client / runtime — act as a sandboxed test player to exercise the game-facing /v2/client API and prove your config works:

ToolPurpose
specter_get_player_stateRead the test player's tasks, wallet, and inventory
specter_send_eventFire a custom event (the same call your game makes) to trigger achievements
specter_test_achievementEnd-to-end: read status → fire the event → re-read → report whether the task progressed
specter_get_reward_history · specter_claim_rewardList pending rewards, and claim on-claim task rewards (grant-reward-by-source)
specter_generate_client_codeGenerate ready-to-paste game code (JS or Unity C#) wired with your real api-key + event slug

Mutating — opt-in (SPECTER_ALLOW_MUTATIONS=true), gated behind your confirmation:

Read the full README →View source on GitHub →

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Adoption & maintenance

Factual signals from GitHub, npm, and our automated checks — not a rating.

npm downloads
283
Package downloads in the last 30 days.
Last commit
2mo ago
Most recent push to the default branch.
Install check
Inconclusive
Didn't respond in our test window — often a slow first install.
Tools exposed
12
Callable tools this server registers over MCP.
Directory activity
2 views
Config copies, upvotes, and views on AllMCPs.

Reviews

No reviews yet — be the first to share how this listing worked for you.

Frequently Asked Questions about Specter Skills

Run 'npx specter-skills mcp' to start the MCP server locally or 'npx specter-skills mcp --code' to register it for Claude Code.

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Technical Specs & Signals

Category🎮Gaming
PricingBring your own API key (usage-based cost)
More technical detailsExpand ▾
TransportSTDIO
RuntimeNode.js
AuthAPI key
LicenseUNLICENSED
ClientsClaude Desktop, Cline / VS Code
Last updatedAug 9, 2026
11/11 checks healthy over the last 34d
Views2
Unique ViewsTotal visits recorded for this listing page on AllMCPs.
Installs0
Installs & Copy ActionsTotal times users copied install commands or configuration snippets for this server.
GitHub stars0
GitHub Star CountTotal stargazers on GitHub representing community popularity (0 stars).
Last commit2mo ago
Last Repository CommitThe most recent commit or push recorded for this server's GitHub repository.Last commit on Jun 27, 2026
npm downloads283/mo
Monthly npm DownloadsAverage monthly package installs recorded from npm registry statistics.
57Quality signal: Good · 57/100How this signal is calculated ▾
Server availabilityNot measured

Not scored for repo-hosted servers — we can't reach the running server, only its GitHub page. Hosted MCP endpoints are health-checked live.

Verified ownership10/20
Documentation & tools28/30
Adoption & activity5/15
Community engagement0/10

A guidance signal from public completeness & health data — not a user rating. New listings start lower and rise as they add docs, get verified, and grow adoption. Signals we can't observe for a listing are skipped, not counted against it.

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Scanned 24d ago via OSV.dev · specter-skills (npm)

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