Aseprite MCP
by diivi
Controls Aseprite through MCP to create, edit, inspect, and animate pixel-art sprites.
Install Aseprite MCP
Run the project’s own setup commands, in order.
Setup steps from the project
diivi/aseprite-mcp installs with its own commands rather than a config we can generate, so these are copied as-is. Run them in order in a terminal. Source: github.com
docker build -t aseprite-mcp:latest .docker run -it --rm aseprite-mcp:latestdocker-compose up aseprite-mcpdocker-compose --profile dev up aseprite-mcp-devdocker run --rm -i --env-file .env aseprite-mcp:latest
Overview
Use cases
- Create pixel-art sprites and props
- Build and edit animated sprite sheets
- Compose layered Aseprite scenes
- Render labels and interface text
- Inspect and validate animation frames
Key features
- Aseprite control through MCP
- Pixel, shape, gradient, and flood-fill drawing
- Layer, group, frame, and animation management
- Palette, effect, transform, tilemap, and export tools
- Text measurement and rasterized text rendering
- Sprite inspection and visual feedback
Tools80
What Aseprite MCP lets your agent do. Expand a tool for its parameters.
Security & health
What it can reach and how reliably it runs — from our own checks, not the maintainer’s claims.
Recent health check succeeded.
Adoption & maintenance
Factual signals from GitHub, npm, and our automated checks — not a rating.
How Aseprite MCP works
Reviews
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Frequently Asked Questions about Aseprite MCP
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