Build, deploy, drive and debug Android apps: Gradle, emulators, adb, logcat, UI automation
Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β or use 1-click editor setup below.
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π‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.
Give your AI agent hands on Android. AndroidBuildMCP is an MCP server that lets any MCP client (Claude Code, Cursor, ...) build, deploy, drive and debug real Android apps: Gradle builds with readable errors, emulator management, adb deployment, logcat capture and full UI automation.
Requirements: Node 18+, the Android SDK (ANDROID_HOME or a default install), and a JDK 17+ for Gradle builds.
No install step β npx fetches the server on first run.
Claude Code
Any other MCP client
Then ask your agent to run doctor β it checks the SDK, adb, emulator, Java and connected devices, and tells you exactly what is missing.
build_app compiles and returns compact file:line compiler errors instead of a thousand lines of Gradle noise. test_app / test_instrumented return parsed pass/fail summaries. Lint, clean, coverage (Kover/Jacoco) included.build_run compiles, installs and launches in one call. Install/uninstall/clear-data/app-info via adb, with the right device auto-selected when only one is connected.snapshot_ui returns the UI as a compact list of named elements with tap coordinates (Compose semantics merged, noise filtered). screenshot returns an image; with annotate: true it draws numbered boxes using vision, catching text inside images and WebViews.wait_for_ui to poll until an element appears.scaffold_android_project generates a minimal Compose project that builds out of the box.Session defaults (session_set_defaults) mean you configure project, module, variant and device once β every other call then works without arguments.
53 tools over stdio. Every tool takes plain arguments and returns text (or an image, for screenshot).
Environment and project
| Tool | Description |
|---|---|
doctor | Check SDK, adb, emulator, avdmanager, Java and connected devices; reports what is missing |
discover_projects | Find Android/Gradle projects under a path |
list_modules | List modules declared in settings.gradle(.kts) |
list_variants | List build variants of a module |
get_app_id | Read the applicationId of a module |
show_gradle_config | Show Gradle, AGP, Kotlin and version-catalog entries |
Session defaults
| Tool | Description |
|---|---|
session_set_defaults | Set default project, module, variant, serial and appId for all later calls |
session_show_defaults | Show the current defaults |
session_clear_defaults | Clear all defaults, or only the listed keys |
Build, test and quality
| Tool | Description |
|---|---|
build_app | Build an APK; returns compact file:line compiler errors |
build_run | Build, install and launch in one call |
test_app | Run JVM unit tests with a parsed pass/fail summary |
test_instrumented | Run instrumented tests on a device |
lint | Run Android Lint and summarize the report |
clean | Run gradle clean |
get_apk_path | Locate the most recent APK without building |
stop_gradle | Stop the project's Gradle daemons |
get_coverage_report | Run Kover/Jacoco and summarize line coverage per package |
get_file_coverage | Show covered/uncovered lines of one source file |
Devices and emulators
| Tool | Description |
|---|---|
list_devices | List devices with serial, state, model, Android version, API level |
list_avds | List AVDs and which are running |
boot_emulator | Boot an AVD and wait for full boot; returns the serial |
kill_emulator | Shut down a running emulator |
create_avd | Create an AVD from an installed system image |
delete_avd | Delete an AVD |
set_emulator_location | Set GPS location |
set_appearance | Switch dark/light mode |
statusbar_demo_mode | Clean status bar for screenshots |
App lifecycle
| Tool | Description |
|---|---|
install_app | Install an APK (adb install -r) |
launch_app | Launch by application id, resolving the launcher activity |
stop_app | Force-stop a running app |
uninstall_app | Uninstall an app |
clear_app_data | Reset an app to fresh-install state |
get_app_info | Version, target/min SDK, install path, running PID |
UI automation
| Tool | Description |
|---|---|
snapshot_ui | Dump the UI as named elements with exact tap coordinates |
screenshot | Capture the screen; annotate: true draws numbered boxes |
tap_element | Tap element #N from the last annotated screenshot |
tap | Tap at pixels or screen percentages |
scroll | Scroll in a direction with a safe computed swipe |
swipe | Swipe between two points |
drag | Drag from one point to another |
long_press | Long-press, holding 1000 ms |
type_text | Type into the focused field, waiting for the keyboard |
key_press | Press BACK, HOME, ENTER, DPAD_*, or any keycode |
key_sequence | Press several keys in order |
wait_for_ui | Poll until an element appears |
Logs and recording
| Tool | Description |
|---|---|
get_logs | One-shot logcat dump, filterable by app and tag |
get_crash_logs | Crash buffer: Java exceptions, native crashes, ANRs |
start_log_capture | Start background logcat capture to a file |
stop_log_capture | Stop capture and return the file plus the last lines |
record_video_start | Start screen recording (max 3 minutes) |
record_video_stop | Stop recording and pull the MP4 |
Scaffolding
| Tool | Description |
|---|---|
scaffold_android_project | Create a minimal Compose app that builds out of the box |
Everything adb-side shares one coordinate space (device pixels), but MCP clients often display screenshots scaled β estimating pixel positions by eye from the image sends taps to the wrong place. Three safe ways to hit the target:
snapshot_ui β returns exact device-pixel centers for every named element. Preferred.screenshot { annotate: true } + tap_element { element: N } β tap by the number drawn on the image; the mapping is resolved on the original PNG, so client-side scaling cannot distort it.tap { xPct, yPct } β screen percentages (0-1), also available on long_press/swipe/drag. Resolution-independent.Raw tap { x, y } still works when you have real pixel coordinates.
Every tool was exercised against real emulators and real projects β happy paths and corner cases β before release; the scenario-by-scenario evidence is in qa-results.md. Some of the details that keep agent flows from misfiring:
type_text waits for the soft keyboard before injecting (typing right after focusing a field silently drops the first characters otherwise).scroll computes a long, slow swipe from the screen size β short fast swipes get ignored by some lists. long_press holds 1000 ms, which launchers require.snapshot_ui { filter } instead of flooding the context.screenshot { annotate: true }. doctor prints the one-line installer for your OS.type_text (adb alone is ASCII-only). Install its APK once; the server uses it automatically.MIT β see LICENSE.
Conceptually inspired by XcodeBuildMCP; independent implementation built around the Android toolchain.
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