Drive iOS Simulators, Android emulators, TVs and Electron/web apps from your coding agent
Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β or use 1-click editor setup below.
π‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.
Argent is an agentic toolkit that gives your AI assistant direct access to iOS Simulators, Android emulators and physical devices, TVs (Apple TV, Android TV, Fire TV) and Electron/Chromium desktop and web apps. Ask it to tap a button, run a profiler or reproduce an issue manually - all from within your CLI, without switching context.
Argent drives a growing set of targets through a single toolkit, each with the right interaction model - touch, remote or mouse:
| Platform | Targets | Interaction |
|---|---|---|
| iOS | Simulators and physical iPhones | Touch / gesture |
| Android | Emulators (AVDs) and physical devices over adb | Touch / gesture |
| TV | Apple TV (tvOS), Android TV / Google TV, Amazon Fire TV (Vega) | D-pad / remote |
| Desktop & web | Electron and Chromium apps (incl. React Native Web / Expo web) over CDP | Mouse / keyboard |
fetch and native), evaluate JS in the running app, walk the native UIKit and React component trees, and reproduce failing states - so you can jump straight to the fix.Tip: Once installed, ask your assistant "What can Argent do?" - it will walk you through all capabilities available.
adb) on PATH, and the Android Emulator package if you want to boot AVDs from Argent. Create AVDs via Android Studio or avdmanager.vega CLI) on PATH--remote-debugging-port, or let Argent spawn your Electron app for youArgent runs Android emulators on Linux but the default install can be slow if a few host-side knobs aren't right. Cover these once and the experience matches macOS:
KVM access. The emulator falls back to slow software emulation (TCG) without /dev/kvm. Make sure virtualization is enabled in BIOS/UEFI (vmx for Intel, svm for AMD in /proc/cpuinfo) and that your user can read/write /dev/kvm β on most distros that means joining the kvm group:
GPU mode (-gpu swiftshader on Linux, override available). The Android emulator's Linux GPU story is messy: -gpu auto frequently resolves to lavapipe (slow software Vulkan via host libvulkan, ~10Γ cold-boot regression on flagship hardware), and -gpu host silently produces a corrupted or black emulator window on hosts with non-trivial GL stacks β dual-GPU / Optimus laptops, NVIDIA + Mesa coexistence via libglvnd, Wayland sessions on hybrid graphics, headless / containerized hosts. The failure mode is invisible to argent's framebuffer-based screenshot tool, so an agent reports success while the developer sees a black window.
Argent picks -gpu swiftshader on Linux for universal compatibility: it sidesteps the host GL stack entirely and renders via the emulator's bundled SwiftShader. On modern multi-core machines this is indistinguishably smooth from hardware-accelerated -gpu host (and far faster than lavapipe).
Override with the ARGENT_EMULATOR_GPU_MODE env var if you've verified -gpu host works on your machine (typical single-GPU Mesa box with a healthy X session):
Argent's boot-device preflight prints a warning if /dev/kvm isn't usable β the condition that causes a 10β50Γ TCG-vs-KVM slowdown.
System image. Prefer the default or google_apis variants of x86_64 system images for headless agent workflows; google_apis_playstore adds noticeable boot-time CPU churn from Play services. Always pick x86_64 on Intel/AMD hosts β ARM images run via QEMU translation and are dramatically slower.
AVD config. AVDs created via avdmanager create avd default to hw.gpu.enabled=no. Argent overrides this with an explicit -gpu arg at launch (so the on-disk config doesn't need editing). For the smoothest experience under heavy native builds (gradle compilations alongside the AVD), bump the AVD's RAM and CPU count β edit ~/.android/avd/<name>.avd/config.ini:
Stock 2 GB / 4 vCPU AVDs can be CPU-starved into wedged-system_server states by a concurrent gradle/Kotlin compile.
Headless / CI mode (ARGENT_EMULATOR_NO_WINDOW=1). Argent shows the emulator window by default so a local developer can see the AVD UI. In a headless context β CI runner, container, or a Wayland-only session where the emulator's bundled Qt has no wayland platform plugin and SIGABRTs on the crash-consent dialog β opt out by exporting ARGENT_EMULATOR_NO_WINDOW=1 before starting the tool-server. This appends -no-window to the spawn args, selecting qemu-system-x86_64-headless which doesn't need a Qt window. Argent's screencap-based screenshot tool reads the in-memory framebuffer correctly without a visible window.
init in your projectFrom your project root:
This command triggers an installation wizard which:
@swmansion/argent globallyBy default Argent installs globally. To version Argent with your repo so every
teammate gets the same setup on npm install β no per-developer global install, no
argent init β choose the local mode:
Note: in a freshly
pnpm init-ed project,npxitself may refuse to run (npm'sdevEnginescheck) β use thepnpm dlxform there.
This adds @swmansion/argent to your project's devDependencies and writes MCP
configs that launch the project-local copy (node node_modules/@swmansion/argent/dist/cli.js mcp).
Commit package.json + your lockfile, the generated MCP config (.mcp.json,
.cursor/mcp.json, β¦), .argent/install.json, and the skills/rules/agents files.
Teammates then just run npm install.
No reviews yet β be the first to share how this listing worked for you.
Showcase your server listing on GitHub or your project documentation. Embed this dynamic SVG badge to highlight official listing status and live engagement.
[](https://allmcps.com/mcp/argent)<a href="https://allmcps.com/mcp/argent"><img src="https://allmcps.com/api/badge/argent?style=directory" alt="Argent on AllMCPs" /></a>