Play a deterministic blind-play night-fishing game over MCP with no LLM calls and support for save codes.
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Inspect callable tools, capabilities, and parameters exposed to AI agents by Warm Night Fishing (暖夜垂钓).
Warm Night Fishing (暖夜垂钓) MCP server provides access to a free night-fishing game through MCP. The game is described as blind-play, and its engine is deterministic. It also supports save codes, giving players a way to preserve or represent game state through codes rather than relying only on a live session.
The available description does not list individual MCP tool names, input schemas, output formats, gameplay rules, or the specific actions available during a fishing session. Developers should therefore treat the listing as a high-level capability description rather than a complete API reference.
The game is exposed over the Model Context Protocol, allowing an MCP-compatible client or agent environment to interact with it. The underlying engine is deterministic, which means the same supported inputs should be handled by consistent game logic. The supplied material does not define the engine’s seed behavior, state model, randomization details, or whether deterministic results depend on a particular session configuration.
Warm Night Fishing (暖夜垂钓) does not make LLM calls as part of its engine. An AI client may still be used to invoke or present MCP interactions, but the game itself is documented as operating without calls to a language model. This distinction may matter when testing reproducibility, latency, or agent behavior around a fixed game system.
Documented capabilities include:
No named tools or command list is available in the provided material. Before building an automated workflow, verify the server’s actual tool names, parameters, return values, and save-code format at the published source.
The listing does not provide installation commands, transport details, environment variables, authentication requirements, licensing information, or client-specific setup instructions. It also does not identify compatibility with particular MCP clients. Those details should be confirmed from the source at https://aevia.cloud/play before deployment.
Warm Night Fishing (暖夜垂钓) is best evaluated as a focused MCP game rather than as a general-purpose data or productivity connector. The available information supports claims about the game format, deterministic execution, absence of LLM calls, and save codes, but not about external integrations, multiplayer behavior, persistence guarantees, or performance. Save codes are documented as a feature, but their scope and lifetime are not specified.
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