A side-by-side look at the Unreal MCP and Funplay Unreal MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.
Verdict: choose Unreal MCP for gaming work as a local process; choose Funplay Unreal MCP for gaming as a local process. You can also run both side by side in one mcpServers block.
FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN.Rows where the two servers differ are marked.
| Spec | U Unreal MCP | |
|---|---|---|
| Category | Gaming | Gaming |
| Quality signal | 53/100 · Good | 41/100 · Fair |
| Install command | Confirmed | Confirmed |
| Transport | Local subprocess (stdio) | Local subprocess (stdio) |
| Auth | No auth required | Not declared |
| Pricing | Not declared | Not declared |
| Required env vars | None listed | FUNPLAY_UNREAL_MCP_URLFUNPLAY_UNREAL_MCP_TOKEN |
| Verified owner | Community listing | Community listing |
| GitHub stars | 51 | 5 |
| Directory activity | 0 views 0 installs 0 upvotes | 1 views 0 installs 0 upvotes |
| Tools | Not listed | Not listed |
| Full listing | View Unreal MCP | View Funplay Unreal MCP |
No tool names declared yet. Check the project README from the listing page.
No tool names declared yet. Check the project README from the listing page.
Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.
{
"mcpServers": {
"unreal-mcp": {
"command": "npx",
"args": [
"-y",
"unreal-mcp-cli@latest"
]
}
}
}
{
"mcpServers": {
"funplay-unreal-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-unreal-mcp"
],
"env": {
"FUNPLAY_UNREAL_MCP_URL": "YOUR_FUNPLAY_UNREAL_MCP_URL_HERE",
"FUNPLAY_UNREAL_MCP_TOKEN": "YOUR_FUNPLAY_UNREAL_MCP_TOKEN_HERE"
}
}
}
}