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  3. SNHP β€” negotiation + blind Locker counter for agents
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Health: ActiveRecent health check succeeded.Last checked 9/8/2026, 1:17:18 PM

SNHP β€” negotiation + blind Locker counter for agents

User RatingsBe the first to rate and review this MCP server! Enrichment pendingWe haven’t run our AI enrichment pass on this listing yet, so the overview, use cases, and FAQ below may be sparse or missing. We work through the catalog over time β€” check back soon.
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Pay-per-use counter for AI agents: negotiate a price, and store an encrypted blob across sessions.

Quick Install

Automated & IDE Setup

Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β€” or use 1-click editor setup below.

Add to CursorAdd to VS Code
Not yet automatically verified

We haven't yet run this listing's install command through our automated sandbox check. This isn't a red flag β€” we're steadily working through the catalog.

Manual Client & Custom JSON ConfigExpand JSON β–Ύ

Client Config & Setup

Choose your client or environment
Target File:~/Library/Application Support/Claude/claude_desktop_config.json
claude_desktop_config.json
{
  "mcpServers": {
    "snhp-negotiation-blind-locker-counter-for-agents": {
      "command": "uvx",
      "args": [
        "snhp"
      ]
    }
  }
}

πŸ’‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.

Install Directory Badge Claim listing AlternativesπŸ’» More in Developer Tools

Documentation Overview

SNHP

smithery badge

Free negotiation math for AI agents. One call, no account. Your agent brings the LLM; SNHP brings the game theory β€” your math-optimal next move in any negotiation, single-price and multi-issue, LLM-free, runs locally. When you need it on the record: $2 receipted sessions. When you need it to remember: agent memory (blind custody β€” you encrypt before saving; we store only ciphertext and cannot read it).

PyPI License: Apache 2.0 Β Β·Β  snhp.dev Β Β·Β  Manifesto

πŸ† The Negotiation Leaderboard

arena.snhp.dev/leaderboard.html β€” which AI walks away with the most money? Claude models, a naive splitter, a genome evolved in a live sim, and community bots all negotiate the same held-out multi-issue deals against the SNHP engine, scored against the exact Pareto frontier. Every match is a real recorded negotiation, replayable in the browser. Headline result: frontier models, solo, lose to the naive split-the-difference bot β€” wired to the engine mid-deal, they're near-optimal.

Put your bot on the board: expose one HTTP endpoint speaking snhp-gauntlet/1 and DM @ryuxik the URL. The runner lives in arena/gauntlet/ β€” protocol, seats, scoring, and the 25-line starter bot. Machine-readable spec: arena.snhp.dev/llms.txt.

Install

bash
uvx snhp            # zero-install: runs the stdio MCP server on demand
# or
pip install snhp

Wire it into any MCP client (Claude Desktop, Cursor, Cline, …):

config.json
{ "mcpServers": { "snhp": { "command": "uvx", "args": ["snhp"] } } }

Or call the math directly β€” plain dollars in, the move out (the negotiate tool):

server.ts
from gametheory.negotiation.plain_terms import negotiate_turn

negotiate_turn(
    side="sell", walk_away=4000, target=6000,
    counterparty_offers=[4200, 4500], rounds_left=6,
)
# -> {'action': 'counter', 'recommended_price': 5752.2,
#     'message': 'Thanks for the offer. The best I can do on this is $5,752.20.', ...}

Multi-issue deals logroll automatically β€” SNHP infers the other side's priorities and proposes the package that maximises joint surplus (concede what you value least to hold what you value most):

server.ts
from gametheory.negotiation.bundle import negotiate_bundle

negotiate_bundle(
    issues=[
        {"name": "price",   "options": [100, 120, 140], "my_utility": [1.0, 0.5, 0.0], "their_utility": [0.0, 0.5, 1.0]},
        {"name": "support", "options": ["basic", "priority"], "my_utility": [1.0, 0.0], "their_utility": [0.0, 1.0]},
    ],
    my_priorities={"price": 0.8, "support": 0.2},
)
# -> recommended_offer {'price': 100, 'support': 'priority'} + the trade logic behind it

Hosted agent card, streamable MCP, and a live demo: snhp.dev.

What's here

Code
snhp/                   Core algorithm + NegMAS agent + B2B tournament harness
gametheory/             Productization layer (FastAPI, MCP, Tier 1/2/3 endpoints)
gametheory/negotiation/ Plain-terms single- + multi-issue (logrolling) engines
gametheory/server/      HTTP + MCP entry points
gametheory/tests/       pytest suite
SNHP_Whitepaper/        Protocol description + 3 component PRDs

Develop from source

bash
git clone https://github.com/ryuxik/snhp && cd snhp
python -m venv venv && source venv/bin/activate
pip install -e ".[test]"

python -m pytest gametheory/tests/                  # test suite
uvicorn gametheory.server.http:app --reload         # local API (catalog at /v1/catalog)
snhp                                                # stdio MCP server

Empirical anchor

Several different numbers β€” keep them straight

These are distinct measurements; conflating them is the easy mistake. They are ordered by how much weight they can carry, not by when we ran them. The first was pre-registered and validated on data it had never seen; the rest were not, and are reported here with the caveats that implies.

1. The certification gauntlet (pre-registered, held-out) β€” the number to trust. A certified agent's mean own-utility beats a split-the-difference baseline by +0.1086 across n=360 seeded negotiations (60 scenarios Γ— 2 roles Γ— 3 frozen scripted opponents: naive, hardball, conceder), p=0.0001, separating on both the public set and a held-out set that had never been used. The counterparty pool and the statistic were frozen in arena/gauntlet/PREREG-pool.md before the code existed. It carries the most weight precisely because it could have failed on the record β€” and an earlier cut of this certificate did fail (three statistics saturated against a fixed counterparty; see arena/gauntlet/certs/SEPARATION.md), which is why the protocol was re-registered rather than re-tuned. Scope is exactly the declared pool and no wider.

2. Head-to-head competitive margin (not registered in advance). In a SNHP-scaffolded LLM vs a non-SNHP LLM, how much more of the surplus does the SNHP side capture? On the committed cross-vendor run (gametheory/server/static/e6_cross_vendor.json, Sonnet+SNHP vs Haiku, n=20 paired seeds) the pooled margin is ~+12.5% (mean h3_margin β‰ˆ 0.125, 29/40 positive signs). Some shipped copy still cites this as "~12% better head-to-head." Read it with the caveats: n=20, LLM-vs-LLM, single-issue price, no pre-registration, and the opponent is a general vanilla prompt β€” against a competent one the edge roughly halves (see the strong-baseline test below). Where this and (1) disagree, prefer (1).

3. Joint-welfare lift in self-play (a cooperation metric, NOT the same thing). Two-Sonnet B2B contract negotiation, n=20 paired seeds:

ConditionJoint welfare (frontier β‰ˆ 1.57, estimated)
Vanilla Sonnet (general prompt, no SNHP)1.40
Pure SNHP-vs-SNHP (math only)1.45
Sonnet + SNHP MCP tool (both sides)1.59
Haiku + SNHP MCP tool (cross-model)1.61

Lift from both sides adopting the SNHP tool: +0.186 joint welfare, sign test 18/20, p=0.0004. (The 1.59/1.61 slightly exceed the 1.57 frontier estimate β€” the frontier was estimated on a coarse grid, so treat these as "at the frontier," not "beyond it.") Cost: $0.025 per matchup at 2026-04 pricing.

4. The build-vs-buy test: SNHP vs a STRONG production prompt

Numbers (2) and (3) above are vs a general vanilla prompt. The sharper question β€” "why not just prompt the LLM well?" β€” is answered by running SNHP against a strong production prompt (snhp/llm_strong_baseline.py, whose system prompt even includes logrolling advice). On the 4-issue contract, Haiku+SNHP-tool vs Haiku+strong-prompt, n=12 paired seeds (python -m snhp.strong_baseline_headtohead, result committed at gametheory/server/static/strong_baseline_headtohead.json):

MetricValue
Utility margin (SNHP βˆ’ strong baseline)+0.077, 95% CI [+0.039, +0.115] (excludes 0)
SNHP share of joint surplus54% (CI [52%, 56%])
Sign test8/12 positive, 0 negative

SNHP beats even a strong production prompt β€” but by roughly half the edge it shows against a weak one. Caveats: n=12, Haiku (not Sonnet), one contract domain; re-run at larger n / a stronger model to tighten the CI.

Network effect: the cooperation premium requires both sides to be SNHP-staked. Asymmetric matchups (Sonnet+SNHP vs vanilla Sonnet) lose 0.11 utility vs symmetric scaffolded play. Peer-mode advisor only fires when counterparty has posted a verifiable SNHP attestation.

Live demo (replay of the actual API trace at seed=42): https://snhp.dev/demo.html

Tournament rank (honest, per-market)

In the committed round-robin (leaderboard/results/leaderboard.json, n_rounds=20), SNHP's rank by average utility depends on the market:

Market (BATNA)SNHP rankTop of field
Buyer's market (asymmetric)#1 of 21SNHP 0.508
Seller's market (asymmetric)#1 of 21SNHP 0.520
Symmetric (neutral)5th of 21Logroller 0.525, The Closer, Cialdini, Principled, then SNHP 0.512

So SNHP is #1 in the asymmetric markets and mid-pack in the symmetric one β€” do not read this as "#1 overall." Its variance is the smallest in the field. At n_rounds=100 the symmetric field restabilizes further and Aspiration leads.

This NegMAS agent (snhp/negmas_agent.py) is a research artifact and is NOT the shipped product recommender β€” the product claims below are measured on the shipped code, not on this tournament.

See gametheory/evals/README.md for the eval/tuning runbook.

Tiers

  • Tier 1 β€” Negotiation: sell-side + buy-side recommenders, anchor-attack detection, cryptographic first-strike commit-reveal, LLM-drafted reply emails (paid).
  • Tier 2 β€” Auctions: Vickrey / first-price BNE / English ascending, Myerson optimal reserve, format recommendation, MC simulation.
  • Tier 3 β€” Mechanism design: Gale-Shapley, asymmetric Myerson optimal auction, Gallego-van Ryzin posted-price.

Tier 4 (coalition games) deferred until a paying buyer asks for it.


mcp-name: io.github.ryuxik/snhp-negotiation

Read the full README β†’View source on GitHub β†’

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Frequently Asked Questions about SNHP β€” negotiation + blind Locker counter for agents

Add the following block to your claude_desktop_config.json under mcpServers: "mcpServers": { "snhp-negotiation-blind-locker-counter-for-agents": { "command": "uvx", "args": ["snhp"] } }

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Technical Specs & Signals

CategoryπŸ’»Developer Tools
More technical detailsExpand β–Ύ
TransportSTDIO
RuntimePython
Last updatedJul 26, 2026
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Last commit1mo ago
Last Repository CommitThe most recent commit or push recorded for this server's GitHub repository.Last commit on Jul 26, 2026
37Quality signal: Fair Β· 37/100How this signal is calculated β–Ύ
Server availabilityNot measured

Not scored for repo-hosted servers β€” we can't reach the running server, only its GitHub page. Hosted MCP endpoints are health-checked live.

Verified ownership10/20
Documentation & tools16/30
Adoption & activity2/15
Community engagement0/10

A guidance signal from public completeness & health data β€” not a user rating. New listings start lower and rise as they add docs, get verified, and grow adoption. Signals we can't observe for a listing are skipped, not counted against it.

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