The full upstream README, mirrored here for reference. Install config, tool schemas, adoption signals, and an original overview live on the Cochlea listing page.
A headless audio engine for agents. Write a score as data, render it offline to deterministic PCM, then listen through numbers — loudness, onsets, pitch, key, spectrograms — and assert what you heard. Compose → render → probe → verify, with no human ear (and no audio device) in the loop.

What the agent sees: the mel spectrogram of examples/scores/first_light.ron
— the score used in the example below — after render and probe. No PCM in
sight.
Or entirely from the command line, score as RON:
cochlea probe works on any WAV, plus FLAC (decoded bit-exact), mp3,
and ogg — still without ffmpeg, and with no score required. That's the
front door: point it at audio you didn't render, and you get the same JSON
report and spectrogram an agent uses to review its own work.
compose → render → probe (JSON) → spectrogram (one vision call) → verify
cochlea render score.ron --out mix.wav.cochlea probe mix.wav --json report.json.
No image, no audio: the agent reads numbers.cochlea spectro mix.wav --out spec.png renders one small PNG the agent reviews in a single vision
call instead of reasoning about raw samples.cochlea render score.ron --verify runs the score's
embedded assertions and exits nonzero on failure. An agent can retry on
its own, without a human confirming "yes, that sounds right."When something in the middle of a long file needs a closer listen, every
read tool takes --from/--to. Probe just bars 17–19, or draw a
spectrogram of just the drop. The cut is frame-exact, report times are
relative to it, and source.start_ms records where it came from. That
turns the whole stack into a zoom lens instead of a whole-file-only
report.
The economics are the point here, not an afterthought. The first_light
render above is 7 seconds of 48 kHz 32-bit-float PCM, which is 2.7 MB. A
3-minute piece at the same settings runs about 66 MB. You would not hand
that to an agent as text, and reading it sample by sample is worse.
Its probe report is a few KB of JSON instead. Here is schema v5, trimmed
to the interesting fields. Note pitch.melody: the piece's bass line and
melody read back as note events, which is the read-back half of the
compose loop.
And the spectrogram is one small image. Here's the title_cue demo — a
pad whose cutoff_hz automation sweeps 250 Hz → 5000 Hz across bars 1–3:

The dark band at the top of the frame narrows as the sweep runs, letting
more high-frequency energy through over time. An agent reads that
straight off the image. The demo's Monotone(track: "pad", param: "cutoff_hz", ...) assertion checks the same thing numerically.
To get a whole piece in one image no matter how long it is, --sheet
tiles the spectrogram into a contact sheet instead of one long strip.
Two bars per tile here, via --bars-per-tile 2:

probe --digest skips JSON and prints a deterministic text summary
instead: one line per feature dimension, then a windowed timeline capped
at about 40 rows. Here's real output for the drum_groove demo — 20.8
seconds and four tracks, with the rhythm, stereo, and structure
dimensions all in one screenful:
Tempo and rhythm are reported as separate axes, because they change independently. A drum solo can hold a rock-steady pulse while its pattern turns unrecognizable, and that difference is exactly what an agent needs to see.
Here the tempo reads 110.3 BPM, matching the authored 110, and
stability 1.00 says the speed never moves across the piece. The alts
list surfaces the genuine half-tempo reading at 54.9 BPM — which is
actually the stronger raw peak, with the octave prior breaking the tie
toward the beat. Metrical ambiguity like that is data an agent can weigh,
rather than a coin flip hidden inside the detector.
The rhythm line then says how the hits relate to that pulse: 98% of
onsets sit on the beat-subdivision grid and 56% land on off-beat
subdivisions, so clear=true. That's an eighth-note hat groove, with its
syncopation reported as a number.
Under the pre-0.2.0 metric this same groove read clear_rhythm=false at
confidence 0.01. Layering hats, kick, snare, and pad across three
metrical levels diluted every lag's share of a mass-fraction score. The
grid-based rule asks the right question instead.
The (straight) tag is the grid hypothesis test: alignment is measured
against both straight sixteenths and eighth-note triplets, and the report
carries whichever more hits land on. A shuffle or swing take reads
grid_align=1.00 (triplet) — recognized as an aligned triplet rhythm —
instead of being force-fit to sixteenths and scored sloppy.
cochlea diff compares two files in feature space instead of byte-for-byte
— "did my change do what I meant," not "is the file bitwise equal." Real
output diffing first_light.wav against title_cue.wav:
The timbre row is an MFCC spectral-shape distance, with c0 excluded
since that's just loudness. The same instrument re-rendered measures
around 0, while swapping a sine for a saw at matched loudness measures
well above it. It's the "did the re-render keep the instrument's
character" axis, which loudness and pitch can't see.
Add --spectro delta.png and the diff also renders a signed difference
heat map: red where B is louder, blue where it's quieter, black where
nothing changed. A moved onset shows up as a blue/red vertical pair, and
a brightened sweep as a red wedge. What changed becomes visible
structure, not just a number.
Diff a render against itself, or a re-render of the same score, and the
verdict reads byte-identical instead — the determinism contract above,
checked from the outside. --tier2 turns that verdict into a gate: exit
0 for byte-identical or Tier-2-equivalent, exit 1 otherwise, so a CI job
or an agent can catch a regression without ever reading a raw sample.
cochlea-mcp is a stdio MCP server built on the same libraries the CLI
uses. It exposes twelve tools — render_score, probe_audio,
spectrogram, lint_score, probe_digest, loudness_timeline,
beat_grid, audio_diff, import_midi, export_midi,
transcribe_audio, and score_reference — each a thin wrapper over the
matching library call. Any MCP client gets the same compose → render →
probe → spectrogram → verify loop as tool calls, rather than as
shelled-out subprocesses.
What makes it agent-native rather than a CLI in a trenchcoat:
score_reference returns the complete authoring
reference — the RON grammar, the live preset catalog with every
automatable parameter (generated from the same registry that validates
scores, so it can't go stale), all verify: assertions, and a worked
example the test suite itself renders. An agent connected cold can
compose without ever seeing this repo.spectrogram returns the image inline as
MCP image content (base64 PNG, size-capped), so a client with no
filesystem access still gets the one-vision-call review; out_path is
optional. annotate: true draws the detected beats, onsets, and pitch
onto the image, and audio_diff can return the signed difference heat
map the same way.probe_audio and spectrogram take from_s/to_s —
lean into 42.0–44.5 s of a long file the way a human replays a bar,
instead of paying for whole-file analysis every call.cochlea-mcp --root DIR refuses any read or
write that resolves (canonically — symlinks and .. included) outside
DIR, before touching the filesystem.Full tool schemas, arguments, and the JSON-RPC framing are in
docs/mcp.md.
All nine crates are on crates.io:
Or from source: git clone https://github.com/richer-richard/cochlea && cd cochlea && cargo install --path crates/cli.
Score IR (cochlea-score). A score is plain data: tracks, notes,
per-parameter automation, a tempo map of step changes, and an optional
master section. It serializes to RON (version: 1) and round-trips both
ways under test.
Positions read the way you'd say them — bar(3).beat(2) — and durations
are exact fractions: Dur::quarter(), "3/16", with dotted and triplet
sugar. A position that doesn't land on the tick grid is an error, not
something quietly rounded. cochlea import reads Standard MIDI Files with
timing intact: SMF ticks land on the grid verbatim, and GM programs become
labeled preset guesses.
Integer time is ground truth. Everything is ticks at 960 PPQ. BPM is
converted once, up front, to integer nanoseconds per quarter note. Turning
ticks into samples is exact rational u64/u128 arithmetic (fenestra-anim's
mul_div), applied once when events are scheduled. Nothing accumulates
floating-point seconds, nothing reads a wall clock, and a property test
holds it drift-free across 10⁹ ticks.
Synth (cochlea-synth). Eleven presets built on fundsp. Eight are
subtractive: sine, saw_lead, square_bass, chord_pad (genuinely
stereo — its detuned saws pan apart), noise_hat, pluck, kick, and
snare. Three are not: fm_bell (harmonic FM with an automatable
brightness), marimba (a modal struck bar), and organ (an additive
drawbar). There's also a reverb insert.
Each instrument declares its automatable params with a name, unit, range,
and default. Scores are validated against that registry, and the same
registry generates the authoring reference, so the docs can't drift from
the code. All noise comes from a counter-based RNG keyed on
(seed, sample_index) — random access, with no stateful generator
anywhere.
Renderer (cochlea-render). Audio is rendered in 64-sample blocks,
split at event boundaries, so note timing is sample-accurate while
automation runs at control rate (~1.3 ms at 48 kHz). Tracks render
independently, which is both the parallelism unit and where stems come
from for free. Voice allocation and oldest-note stealing are pure
functions of the schedule.
The master bus sums stems at f64 in fixed track order, then applies the
score's optional master stage: an output gain, and a brick-wall lookahead
limiter whose sample-peak ceiling holds exactly (offline, lookahead is
just a forward window maximum — no delay line). That's the tool for
hitting a LUFS target while leaving TruePeakBelow headroom. With no
master section, the mix is byte-equal to the sum of the stems, both by
definition and by test.
Features (cochlea-features). One schema-versioned JSON report,
covering:
clear_rhythm;On top of that: a windowed segment timeline, an LLM-sized text digest, a
feature-space diff between two files, and frame-exact windowing
(Audio::window) behind every --from/--to.
Spectro (cochlea-spectro). Mel spectrogram PNGs, with an HTK
filterbank, viridis colors, a time ruler, and bar markers. It can draw
analysis overlays on the image (beat grid, onsets, pitch), render a signed
A→B difference heat map, and tile a whole piece into a contact sheet so an
agent can review it in a single vision call.
Verify (cochlea-verify). The assertion DSL shown above. The same
assertions embed in score RON under verify:, and cochlea render score.ron --verify runs them, exiting nonzero with a machine-readable
JSON failure report.
Audio is a fold, not a map: filters and delays carry state, so per-sample purity is not the contract. The contract is three tiers:
| Tier | Claim | Where |
|---|---|---|
| 1 | Byte-identical PCM for identical inputs | pinned CI target (x86_64-linux, pinned toolchain); same-machine repeatability tested on every platform |
| 2 | Feature tolerances across platforms | integrated LUFS ±0.1 LU, onsets ±2 ms, pitch ±5 cents |
| 3 | Spectrogram sentinels | image diff with per-pixel tolerance |
Tier 1 is bought with a specific set of choices:
libm for every transcendental in a DSP path. The std float methods
are banned by clippy config, not by convention.mul_add is banned too.FftPlannerScalar, which does no runtime CPU
dispatch.The full audit trail — per fundsp node family, ebur128's internals,
rustfft's dispatch — lives in
docs/determinism.md.
| Feature | Fixture | Measured |
|---|---|---|
| Pitch (YIN) | 440 Hz sine | 440.017 Hz — 0.07 cents off A4 |
| Onsets | click track, 0.5 s grid | ≤ 4 ms offset (frame-center convention, 256-sample hop) |
| Key | C major triad | C major, confidence 0.79 |
| Key | I–IV–V–I pad progression (demo) | C major |
| Loudness | −18 dBFS-peak 997 Hz sine | −21.0 LUFS (≈ −3 LU sine crest factor — physics, not error) |
| Silence/tail | 1 s tone + 1 s silence | trailing 960 ms, last-audible within one RMS window |
| Clipping | driven square, clamped | counted; true-peak-over-0 flagged |
| Tempo | 120/90 BPM click track | ±1 BPM, pulse clarity 0.96, clear_rhythm=true |
| Tempo | drum_groove demo (110 BPM groove) | 110.29 BPM (Δ 0.01), pulse clarity 0.79, stability 1.0; the 55 BPM half-tempo surfaces as a candidate (salience 0.89) instead of a hidden coin flip |
| Rhythm | quarter-note clicks vs straight eighths | grid alignment 1.0 for both; offbeat ratio 0.0 vs 0.49 — syncopation as a number |
| Rhythm robustness | click track, ±5/±10 ms human timing jitter | BPM exact, alignment 1.0, clear_rhythm holds (clarity 0.77 / 0.51) |
| Rhythm robustness | click track, ±20/±30 ms jitter | BPM octave-folds to the half tempo (smeared beats make the two-beat lag as clear as one) — but alignment stays 1.0 and clear_rhythm holds |
| Rhythm robustness | one dropped + one extra hit in 22 | BPM and clear_rhythm unaffected |
| Rhythm false-positive guard | uniformly random onset times | alignment 0.57 (vs the 0.7 clear-rhythm bar), pulse clarity 0.10 — rejected on two independent gates |
| Tempo vs rhythm | pattern change at constant speed (quarters → dense eighths) | stability stays ≥ 0.75 — the drum-solo case: the rhythm changed, the speed didn't |
| Tempo vs rhythm | real speed change (100 → 140 BPM mid-buffer) | stability drops ≤ 0.75 — the axis that separates the two |
| Swing | shuffle (beats + upbeats at 2/3 beat) | grid: triplet, alignment 1.0, clear_rhythm holds — recognized, not scored sloppy |
| Melody | three authored tones (A4 C5 E5) | reads back as A4 C5 E5, starts within 60 ms, centers within 5 cents |
| Timbre | sine vs saw, same note, same level | MFCC distance separates decisively; identical input measures exactly 0 |
| Lossy decode | the same tone via WAV, mp3, and ogg | pitch agrees within 5 cents across codecs |
| Structure | two 8 s segments, distinct timbre | boundary within 1.5 s of the true 8.0 s cut |
| Structure | three 8 s segments (A/B/A) | boundaries within 1.5 s of the true 8.0 s and 16.0 s cuts |
cochlea reads WAV, FLAC, mp3, and ogg/vorbis using hound and
symphonia, both pure Rust. It writes plain WAV, and renders PNGs on the
CPU with rustfft, a hand-rolled mel filterbank, a viridis LUT, and
image.
There are no subprocess calls, no system codecs, no GPU, and no audio
device. The whole pipeline is a pure Rust dependency graph, and CI blocks
GUI, GPU, and device crates from ever entering Cargo.lock (deny.toml).
Decoding comes with two different promises, and it's worth being clear about which is which. WAV and FLAC decode bit-exact — FLAC is lossless by spec, and it's checked against WAV twins in-tree. mp3 and ogg are analysis input only: reproducible for a given build, but a lossy codec already threw the original samples away, so there's no exactness claim left to make.
The same assertions embed in score RON:
cochlea render score.ron --verify runs them; failures come back as JSON
({"passed": false, "checks": [...]}) and a nonzero exit.
To actually hit a loudness target rather than just assert it, give the score a master bus — gain to push, a limiter to hold the ceiling:
Four worked demos live in demos/:
metronome — sample-exact scheduling and onset tolerances.chord_pad — harmony reads back as written.title_cue — a four-bar cinematic sting that asserts a LUFS target,
a monotone filter sweep, click-freedom, and silence after the fade.drum_groove — a 110 BPM eight-bar groove on the real kick and
snare patches, hats panned right and snare left. It asserts detected
tempo, HasClearRhythm(true) with grid alignment ≥ 0.9, stereo width,
loudness range, and section count.drum_groove is also the fixture that motivated splitting tempo from
rhythm: the old single confidence metric read it as rhythm-less at 0.01,
despite getting the BPM spot on.
features and spectro depend on neither score nor synth — enforced
in CI — which is why probe works on arbitrary audio files with no score
in sight.
MIT OR Apache-2.0, at your option.