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  1. Home
  2. Browse
  3. PicoBerry
  4. vs UnrealUGC MCP Server
Side-by-Side Model Context Protocol Comparison

PicoBerry vs UnrealUGC MCP Server

In-depth architectural comparison of the PicoBerry and UnrealUGC MCP Server MCP servers. Compare execution transports, security boundaries, tool capabilities, quality scores, and ready-to-paste client installation snippets for Claude, Cursor, Windsurf, and VS Code.

At a Glance & Executive Verdict

PicoBerry
Developer Tools · Local stdio
Quality: 55/100 (Good) | Auth: No auth required
UnrealUGC MCP Server
Developer Tools · Local stdio
Quality: 57/100 (Good) | Auth: No auth required
Verdict Summary: Choose PicoBerry if you need specialized Developer Tools tools running via a local process. Choose UnrealUGC MCP Server if your workspace requires Developer Tools integration with local subprocess execution. Both servers can be configured concurrently in your client's mcpServers manifest.

Which MCP Server Should You Choose?

PicoBerry logo

Choose PicoBerry when:

  • You need dedicated capabilities in the Developer Tools domain.
  • You prefer local stdio subprocess transport architecture.
  • Your security boundary fits: No auth required (Free / Open Source).
  • Primary tools included: list_models, list_animation_presets, get_credits.
Explore PicoBerry Details
UnrealUGC MCP Server logo

Choose UnrealUGC MCP Server when:

  • You need dedicated capabilities in the Developer Tools domain.
  • You prefer local stdio subprocess transport architecture.
  • Your security boundary fits: No auth required (Free / Open Source).
  • Primary tools included: get_me, get_credits, list_models.
Explore UnrealUGC MCP Server Details

Feature & Specification Comparison

Specification
PicoBerry logo
PicoBerry
Developer Tools
UnrealUGC MCP Server logo
UnrealUGC MCP Server
Developer Tools
SummaryGenerate game-ready 3D models, images, and animations. Multi-engine, one API.Official MCP server for creating and managing AI UGC video ads with eleven typed tools for creators, models, voices, projects, credit estimates, video generation, and completed outputs.
Category & ScopeDeveloper ToolsDeveloper Tools

Tools & Capabilities Breakdown

PicoBerry Tools (14)

list_models
Engines + credit cost for a category (`3d` / `image` / `parts-board` / `remesh` / `texture` / `animate`). Call before generating — don't hardcode engines.
list_animation_presets
Animation preset ids (engine-specific), with optional substring filter.
get_credits
Current credit balance + plan.
generate_image
Text → image (+ optional reference image URLs).
generate_3d_from_text
Text → 3D model (GLB).
generate_3d_from_image

Ready-to-Paste Client Configurations

Paste either (or both) of these JSON server blocks into your client config file (e.g. claude_desktop_config.json or ~/.cursor/mcp.json).

PicoBerry Configuration
mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "picoberry": {
      "command": "npx",
      "args": [
        "-y",
        "@picoberry/mcp-server"
      ]
    }
  }
}
UnrealUGC MCP Server Configuration
mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "unrealugc-mcp-server": {
      "command": "npx",
      "args": [
        "-y",
        "@unrealugc/mcp"
      ]
    }
  }
}

Frequently Asked Questions

PicoBerry is categorized under Developer Tools and uses a local stdio subprocess. In contrast, UnrealUGC MCP Server belongs to Developer Tools using local stdio subprocess. Select PicoBerry when you need capabilities focused on developer tools and UnrealUGC MCP Server when you require tools for developer tools.

More alternatives to PicoBerryMore alternatives to UnrealUGC MCP ServerDeveloper Tools category hub

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Popular comparisons with UnrealUGC MCP Server

  • M
    UnrealUGC MCP Server vs MCP
Quality signal55/100 (Good)57/100 (Good)
Transport ProtocolLocal Subprocess (stdio)Local Subprocess (stdio)
Auth RequirementNo auth requiredNo auth required
Pricing ModelFree / Open SourceFree / Open Source
Required Env VarsNone requiredNone required
Compatible Clients
Claude DesktopCursorWindsurfClineVS Code
Claude DesktopCursorWindsurfClineVS Code
Install path signalnpx · highnpx · high
Engagement & Health 0 views 0 copies 0 upvotes 0 stars 0 views 0 copies 0 upvotes 0 stars
Verified / OfficialCommunity ListingCommunity Listing
Open full listingView PicoBerry ListingView UnrealUGC MCP Server Listing
Image → 3D model. Single: `image_url` or local `image_path`. Multi-view (2–4 views, higher fidelity): `image_urls` or `image_paths`, ordered [front, left, back, right] — tripo\*/meshy6/hunyuan-3.x only.
parts_board
Decompose one image into an exploded parts-board image (server-fixed engine). Input `asset_id`, `image_url`, or local `image_path`; feed the result to `generate_3d_from_image` for a parts-separated mesh.
remesh
Retopologize an existing 3D asset → new asset.
texture
Re-texture (PBR) an existing 3D asset → new asset.
animate
Auto-rig + animate an existing 3D character → new asset.
get_asset
Status + result URLs for one asset.
wait_for_asset
Poll until an asset finishes (or times out), then return it.
+2 more tools listed on main page

UnrealUGC MCP Server Tools (11)

get_me
Confirm the account, plan, and balance behind an API key
get_credits
Read subscription and purchased credit pools
list_models
Browse available video models and capabilities
list_creators
Browse stock creators and custom avatars
list_voices
Browse stock and custom voices
list_projects
Find product and campaign projects
create_project
Create a project for related generations
list_videos
Browse generation history with filters and pagination
get_video
Poll a generation and retrieve its output URL
estimate_video_cost
Estimate credits from the script before spending
generate_video
Start an asynchronous video generation
  • M
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