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Overwatch AIO MCP

User RatingsBe the first to rate and review this MCP server! Enrichment pendingWe haven’t run our AI enrichment pass on this listing yet, so the overview, use cases, and FAQ below may be sparse or missing. We work through the catalog over time — check back soon.
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Overwatch hero meta, player statistics, replays, patches and OWCS Korea with sources and evidence.

Quick Install

Automated & IDE Setup

Copy the AI prompt to install this server into Claude Code, Cursor, or another agent — or use 1-click editor setup below.

One-click editor setup isn’t available for this listing yet — we don’t have a confirmed install command, and we’d rather show nothing than point your editor at the wrong package or host. Follow the project’s own setup instructions, linked above.

Manual Client & Custom JSON ConfigExpand JSON ▾
No confirmed setup config for this listing yet. We only publish a config block when the install details come from the project itself — its README, its docs, or a verified owner. We haven’t found those for Overwatch AIO MCP, and we’d rather show nothing than a guess you’d paste into your client. Follow the project’s own setup instructions for the current steps.
Install Directory Badge Claim listing Alternatives💻 More in Developer Tools

Documentation Overview

Overwatch 2 Data MCP Server & Agent Skill — Hero Meta, Player Stats, Replays, Patch Notes & OWCS Korea

English | 한국어

Query Overwatch 2 hero meta, public player stats, evidenced rankers, replay codes, official patch notes, and OWCS Korea data from an MCP client or a standalone agent skill. Both interfaces share ten read-only query operations and one SQLite store, with source URLs, observation dates, applied filters, cache state, and warnings preserved in every result.

Use it to compare heroes by region and rank, inspect public BattleTag profiles, retrieve curated ranker/replay evidence, connect patch changes to the available data period, and keep ranked statistics separate from esports metrics. Data is fetched only when requested; there is no scheduled collector, game-client automation, or private-profile access.

Built with Python 3.11+ and uv. Choose the skill, MCP server, or both.

Download releases · Distribution and registry guide

The legacy v0.3.1 MCPB keeps its original Overwatch AIO MCP display label. Version 0.3.2 and later use the Overwatch 2 Data MCP Server label. Published release assets remain immutable.

Choose an interface

InterfaceUse it forInstallation
Agent skillLet Codex select queries and interpret evidenceRoot skill and basic Python dependencies
MCP serverCall ow_* tools from an MCP clientThe mcp extra and a client registration
BothChoose the interface for each environmentBoth installations can share one DB

The skill runs its CLI independently. MCP does not require a skill installation. There is no automatic switching or duplicate execution.

Install the skill

Use the skills CLI for a project installation:

Terminal
npx skills add BK927/overwatch-aio --skill overwatch-aio-skill --agent codex

Add --global for a personal installation. Python and uv are needed for queries; Node.js is only needed for this installer. Use the skill directory reported by the installer.

Alternatively, ask Codex's Skill Installer:

Install the skill at the root of BK927/overwatch-aio as overwatch-aio-skill. Use the specified commit if I provide one.

For a pinned installation, use its script with your local Codex skills path:

text
python <Codex skills>/.system/skill-installer/scripts/install-skill-from-github.py --repo BK927/overwatch-aio --path . --name overwatch-aio-skill --ref <commit-SHA>
uv sync --frozen --no-dev --project "<installed-skill-directory>"

The Skill Installer's default personal directory is ~/.codex/skills/overwatch-aio-skill. Invoke $overwatch-aio-skill or ask an Overwatch data question. Your database, caches, and development environment are not distributed.

Example requests:

  • “Compare Reinhardt and Ramattra in Asia Master, with sources and the actual data period.”
  • “Show Korea-specific data if available, and distinguish it from Asia data.”
  • “Find Reinhardt replays linked to evidenced Korean players and show their playback verification.”
  • “Explain Reinhardt's latest patch changes alongside OWCS Korea data.”

Install the MCP server

MCPB-compatible clients supporting the UV runtime (manifest 0.4) can install the .mcpb file from a GitHub release. Dependencies are prepared at first launch. The source installation below works with clients using ordinary stdio or Streamable HTTP configuration.

Clone the repository or use an installed skill directory. Replace <project-directory> with its absolute path:

text
git clone https://github.com/BK927/overwatch-aio.git
uv sync --frozen --no-dev --extra mcp --project "<project-directory>"
uv run --frozen --no-dev --extra mcp --project "<project-directory>" overwatch-aio-mcp serve

The default transport is stdio. Use the MCP JSON example or Codex TOML example. Codex also accepts:

text
codex mcp add overwatch-aio -- uv run --frozen --no-dev --extra mcp --project "<project-directory>" overwatch-aio-mcp serve

For Streamable HTTP, start the server and connect to http://127.0.0.1:8765/mcp:

text
uv run --frozen --no-dev --extra mcp --project "<project-directory>" overwatch-aio-mcp serve --transport streamable-http

--host and --port change the listen address. The default is local-only 127.0.0.1:8765. The server has no built-in authentication; public hosting requires separate authentication and TLS. See the official Codex MCP guide for client configuration.

Keep --extra mcp in MCP launch commands and in uv sync commands for environments used by MCP. A plain uv sync can remove optional dependencies. The skill command stays unchanged.

Deployment

EnvironmentStatusRequirements and limits
Local desktop, stdioSupportedPrimary setup. The MCP client starts the process and the per-user SQLite database persists locally.
Local desktop, Streamable HTTPSupportedKeep the default loopback bind unless an authenticated gateway is already in place. The server itself has no authentication.
Private home serverOperator-managed onlyUse a service manager, one durable SQLite database, backups, and TLS plus authentication at a trusted reverse proxy or private network boundary. Do not expose the raw MCP port.
Raspberry Pi 4 Model B (2 GB RAM)Tested hardware onlyThis records the hardware used for testing; it is not a recommendation, minimum requirement, or performance guarantee.
Google Compute Engine VMManual, unverifiedA single VM with persistent disk can host the process, but no image or Terraform module is provided. Add TLS/auth, backups, single-writer DB ownership, and live upstream egress checks.
Cloudflare TunnelPossible operator-managed ingress; unverifiedTunnel can sit in front of a home server or VM after authentication is designed and tested. It is only ingress to that running host, not a Cloudflare Workers runtime.
Google Cloud RunUnsupported as-isLocal SQLite is instance-local and the repository has no stateless container/storage design. External durable storage, authentication, and lifecycle changes are required.
Cloudflare WorkersUnsupported as-isThe current CPython MCP SDK and local SQLite design are not a Worker deployment. A port needs a stateless HTTP handler, Worker-native storage, and Worker-compatible authentication.

Remote and home-server operation is only an operator deployment pattern—not a built-in hosted service. Binding to a non-loopback address is unsafe unless requests first pass through operator-controlled authentication and TLS and the database is stored durably.

Available tools

ToolCapability
ow_catalogHeroes, maps, modes, tiers, regions, and supported filters
ow_metaHero rates, map/tier/region comparisons, and stored observations
ow_players_searchPublic name and BattleTag search
ow_player_getPublic profile and career/hero/role statistics
ow_rankers_searchLocally curated, evidenced ranker registry
ow_replays_searchPublic replay discovery and stored evidence filters
ow_replay_getReplay details and recorded playback evidence
ow_patchesOfficial patch notes and replay compatibility notices
ow_esportsOWCS Korea hero, match, map, ban, and team data
ow_statusSource health and stored coverage; offline by default

Both interfaces publish the same input/output schemas. MCP returns the result as structuredContent and JSON text. Only status=error sets isError=true; empty, stale, and partial results retain their quality status and warnings. overwatch-aio-mcp schema exports the contracts. Use the local curation CLI for evidence writes.

Direct CLI queries

text
uv run --frozen --no-dev --project "<skill-directory>" overwatch-aio-skill query ow_status
uv run --frozen --no-dev --project "<skill-directory>" overwatch-aio-skill query ow_meta --input-file "<filters.json>"
uv run --frozen --no-dev --project "<skill-directory>" overwatch-aio-skill schema

Example filters.json:

config.json
{"heroes":["reinhardt","ramattra"],"region":"ASIA","tier":"MASTER"}

Omitting the file supplies {}; --input-file - reads stdin. UTF-8 and UTF-8 BOM are supported. Stdout contains one JSON object; diagnostics go to stderr. Exit codes are 0 for ok/empty/stale/partial, 1 for execution failure, and 2 for invalid input. Inspect status and warnings. The query guide provides more examples in Korean.

Data storage and compatibility

DB selection is --db → OW_DB_PATH → ~/.overwatch-aio-skill/overwatch.db. The default is shared by processes running as the same user, independently of installation directories. Use absolute paths for existing records. Place --db after the executable name, before query or serve.

Existing caches, meta observations, players, replays, and manual evidence remain readable. SQLite WAL and transactions support concurrent skill writes and MCP reads. The old collection_jobs table is preserved but unused. There is no automatic database move or deletion. History contains observations made on request; unobserved periods are not backfilled. Cached responses do not create new observations. Replay recheck flags from invalidation notices update when patches are queried. HTTP cache retention is bounded to 256 entries, 64 MiB, and seven days.

Read the full README →View source on GitHub →

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Frequently Asked Questions about Overwatch AIO MCP

We don't have a confirmed install command for Overwatch AIO MCP yet, so we don't publish a generated one — a guessed package name would point at the wrong package or none at all. Follow the project's own README or setup instructions (https://github.com/BK927/overwatch-aio) for the current steps.

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Technical Specs & Signals

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Last updatedSep 28, 2026
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27Quality signal: Emerging · 27/100How this signal is calculated ▾
Server availabilityNot measured

Not scored for repo-hosted servers — we can't reach the running server, only its GitHub page. Hosted MCP endpoints are health-checked live.

Verified ownership8/20
Documentation & tools11/30
Adoption & activity1/15
Community engagement0/10

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