Leetcode MCP Server vs Codex Control Plane M… | AllMCPs
Side-by-Side Model Context Protocol Comparison
Leetcode MCP Server vs Codex Control Plane MCP
In-depth architectural comparison of the Leetcode MCP Server and Codex Control Plane MCP MCP servers. Compare execution transports, security boundaries, tool capabilities, quality scores, and ready-to-paste client installation snippets for Claude, Cursor, Windsurf, and VS Code.
At a Glance & Executive Verdict
Leetcode MCP Server
Coding Agents · Local stdio
Quality: 68/100 (Great) | Auth: other
Codex Control Plane MCP
Coding Agents · Local stdio
Quality: 65/100 (Great) | Auth: No auth required
Verdict Summary: Choose Leetcode MCP Server if you need specialized Coding Agents tools running via a local process. Choose Codex Control Plane MCP if your workspace requires Coding Agents integration with local subprocess execution. Both servers can be configured concurrently in your client's mcpServers manifest.
Which MCP Server Should You Choose?
Choose Leetcode MCP Server when:
You need dedicated capabilities in the Coding Agents domain.
You prefer local stdio subprocess transport architecture.
Your security boundary fits: other (Free / Open Source).
MCP server enabling automated access to LeetCode's programming problems, solutions, submissions and public data with optional authentication for user-specific features (e.g., notes), supporting both leetcode.com (global) and leetcode.cn (China) sites.
Durable control plane for long-running Codex Desktop tasks. Submit tasks asynchronously, poll operation/workflow state, approve Plan Mode, recover retries, and use hook-backed SQLite history for search and diagnostics.
Category & Scope
Tools & Capabilities Breakdown
Leetcode MCP Server Tools (9)
get_daily_challenge
Retrieves today's Daily Challenge problem with full description (read-only, no auth). Returns problem details for the current date as JSON. Use get_problem when you know a specific titleSlug; use search_problems to discover problems by filters.
get_problem
Retrieves a single LeetCode problem by titleSlug (read-only, no auth). Returns description, examples, constraints, and metadata as JSON. Use search_problems to find problems by keyword/tag/difficulty; use get_daily_challenge for today's featured problem.
search_problems
Searches LeetCode problems by category, tags, difficulty, and keywords (read-only, no auth). Supports pagination via limit/offset. Returns matching problem list as JSON. Use get_problem when you already know the titleSlug; use this to browse or discover problems.
get_user_profile
Retrieves any user's public profile by username (read-only, no auth). Returns ranking, avatar, bio, submission stats, and platform-specific progress. Use this to look up other users or public stats. Use get_user_status (requires auth) instead to verify the current session user's login state—not for looking up arbitrary users.
Ready-to-Paste Client Configurations
Paste either (or both) of these JSON server blocks into your client config file (e.g. claude_desktop_config.json or ~/.cursor/mcp.json).
Leetcode MCP Server is categorized under Coding Agents and uses a local stdio subprocess. In contrast, Codex Control Plane MCP belongs to Coding Agents using local stdio subprocess. Select Leetcode MCP Server when you need capabilities focused on coding agents and Codex Control Plane MCP when you require tools for coding agents.
Retrieves a user's recent submission history on LeetCode Global (read-only, no auth). Includes both accepted and failed submissions. Global only—not available on CN. Use get_recent_ac_submissions for accepted-only results, or get_all_submissions (auth, current user) for paginated full history with filters.
get_recent_ac_submissions
Retrieves a user's recent accepted (AC) submissions (read-only, no auth). Available on both Global and CN. Use get_recent_submissions (Global only) to include failed attempts, or get_all_submissions (auth, current user) for full paginated history.
get_user_contest_ranking
Retrieves a user's contest ranking and participation history (read-only, no auth). Returns overall rating, ranking, and per-contest performance as JSON. Use get_user_profile for general stats and ranking; use this specifically for contest performance data.
list_problem_solutions
Lists community solution articles for a problem (read-only, no auth). Returns metadata only (topicId)—not full content. Use get_problem_solution with the returned topicId to read the full article. Do not call this when you already have a topicId and need the solution text.
get_problem_solution
Retrieves full content of a community solution article (read-only, no auth). Requires topicId from list_problem_solutions. Returns article text, author, and metadata as JSON. Use list_problem_solutions first to discover solutions and obtain topicId.
Codex Control Plane MCP Tools (38)
codex_list_projects
List known Codex projects from registry, hook history, transcripts, and cached Codex state. Use this before preflight or submit when you need a project reference; later tools accept projectId, project name, or project path and return canonical projectId. Next call codex_preflight_project_run for a concrete project.
codex_list_project_chats
List chats for one project from the bounded read model. Use this to find existing threads before continuation or review. Next call codex_get_chat_status, codex_get_chat, or codex_submit_task.
codex_list_active_chats
List chats that look active from tracked, hook, transcript, or cached evidence. Use this for operator inspection, not for creating retries. Next call codex_get_turn_status or codex_get_operation_status when ids are available.
codex_search_chats
Search chat history through the MCP-owned index and safe fallback sources. Use this for discovery or recovery when ids were lost. Do not use search results as proof that a turn is still active.
codex_get_chat_status
Read lightweight chat status and safe previews. Use this to inspect a known thread without starting live work. Next call codex_get_chat for content or codex_submit_task for a new operation.
codex_get_chat
Read bounded chat content from hook history, transcripts, or legacy fallback. Use this for context recovery and final report inspection. It is not a write path and should not trigger retries.
codex_send_message
Compatibility write for sending a message to an existing Codex thread. Prefer codex_submit_task with operation_type='send_message' for durable long work. In client mode this delegates to the durable queue.
codex_start_chat
Compatibility write for starting a new Codex chat. Prefer codex_submit_task with operation_type='start_chat' for durable long work. In client mode this delegates to the durable queue.
codex_start_plan_workflow
Start a durable Plan Mode workflow and return workflowId immediately. Use this when a plan must be prepared before implementation. Next poll codex_get_workflow_status, then call codex_approve_plan when latestPlan is ready.
codex_start_review_workflow
Start a durable Codex review workflow and return workflowId immediately. Use this for code review tasks. Next poll codex_get_workflow_status for progress and final report.
codex_get_workflow_status
Poll workflow state from storage by default. Use this for Plan Mode, execution, and review workflows. Follow nextRecommendedAction and do not create replacement work unless guidance tells you to.
codex_adopt_workflow_plan
Adopt a valid newer Plan Mode candidate already present in the workflow thread. Use this only when status or diagnostics reports an adoptable plan. Next poll codex_get_workflow_status.