Leetcode MCP Server README

The full upstream README, mirrored for reference. Install config, tool schemas, adoption signals and our own overview live on the Leetcode MCP Server listing page.

LeetCode MCP Server

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The LeetCode MCP Server is a Model Context Protocol (MCP) server that provides seamless integration with LeetCode APIs, enabling advanced automation and intelligent interaction with LeetCode's programming problems, contests, solutions, and user data.

Features

  • 🌐 Multi-site Support: Support​ both leetcode.com (Global) and leetcode.cn (China) platforms
  • πŸ”Œ Dual Transport Modes: Run as a stdio process (default) or as a Streamable HTTP server for web-based integrations
  • πŸ“Š Problem Data Retrieval: Obtain detailed problem descriptions, constraints, examples, official editorials, and ​user-submitted solutions
  • πŸ‘€ User Data Access: Retrieve user profiles, submission history, and contest performance
  • πŸ”’ ​Private Data Access: Create and query user notes, manage problem lists, track problem-solving progress, and analyze submission details (AC/WA analysis)
  • πŸ” Advanced Search Capabilities: Filter problems by tags, difficulty levels, categories, and keywords
  • πŸ“… Daily Challenge Access: Easily access daily challenge problems

Prerequisites

  1. Node.js (v20.x or above)
  2. (Optional) LeetCode session cookie for authenticated API access

Installation

bash
# Install from npm
npm install @jinzcdev/leetcode-mcp-server -g

# Run with Global site configuration (stdio transport, default)
npx -y @jinzcdev/leetcode-mcp-server --site global

# Run with authentication (for accessing private data)
npx -y @jinzcdev/leetcode-mcp-server --site global --session <YOUR_LEETCODE_SESSION_COOKIE>

# Run as a Streamable HTTP server
npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global

Alternatively, you can clone the repository and run it locally:

bash
# Clone the repository
git clone https://github.com/jinzcdev/leetcode-mcp-server.git

# Navigate to the project directory
cd leetcode-mcp-server

# Build the project
npm install && npm run build

# Run the server (stdio transport)
node build/index.js --site global

# Or run as a Streamable HTTP server
node build/index.js --transport http --port 3000 --site global

Usage

The server supports two transport modes:

TransportDescription
stdio (default)Standard input/output transport for local MCP clients
httpStreamable HTTP transport for web-based integrations and remote access

Command-Line Options

OptionAliasDefaultDescription
--site-sglobalLeetCode API site: global (leetcode.com) or cn (leetcode.cn)
--session-cβ€”LeetCode session cookie for authenticated requests
--transport-tstdioTransport mode: stdio or http
--portβ€”3000HTTP server port (Streamable HTTP only)
--hostβ€”127.0.0.1HTTP server host (Streamable HTTP only)
--endpointβ€”/mcpHTTP endpoint path (Streamable HTTP only)

MCP Client Configuration (stdio)

Add the following server entry to your MCP client configuration file:

Option 1: Using Environment Variables

config.json
{
  "mcpServers": {
    "leetcode": {
      "command": "npx",
      "args": ["-y", "@jinzcdev/leetcode-mcp-server"],
      "env": {
        "LEETCODE_SITE": "global",
        "LEETCODE_SESSION": "<YOUR_LEETCODE_SESSION_COOKIE>"
      }
    }
  }
}

Option 2: Using Command Line Arguments

config.json
{
  "mcpServers": {
    "leetcode": {
      "command": "npx",
      "args": [
        "-y",
        "@jinzcdev/leetcode-mcp-server",
        "--site",
        "global",
        "--session",
        "<YOUR_LEETCODE_SESSION_COOKIE>"
      ]
    }
  }
}

For LeetCode China site, modify the --site parameter to cn.

[!NOTE]

The exact configuration file location and JSON structure may vary by MCP client. Some clients use an mcp.servers wrapper or a type field β€” refer to your client's documentation and adapt the example accordingly.

MCP Client Configuration (Streamable HTTP)

First, start the server in HTTP mode:

Terminal
npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global

Then connect your MCP client to the running server:

config.json
{
  "mcpServers": {
    "leetcode": {
      "type": "http",
      "url": "http://127.0.0.1:3000/mcp"
    }
  }
}

To use authenticated endpoints, pass the session cookie when starting the server:

Terminal
npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global --session <YOUR_LEETCODE_SESSION_COOKIE>

[!NOTE] Some MCP clients use "type": "http" or "type": "streamableHttp" alongside the url field. Refer to your client's documentation for the exact HTTP transport configuration format.

[!TIP]

The server supports the following optional environment variables:

  • LEETCODE_SITE: LeetCode API endpoint (global or cn, default: global)
  • LEETCODE_SESSION: LeetCode session cookie for authenticated API access (default: empty)
  • LEETCODE_TRANSPORT: Transport mode (stdio or http, default: stdio)
  • LEETCODE_HTTP_PORT: HTTP server port when using Streamable HTTP (default: 3000)
  • LEETCODE_HTTP_HOST: HTTP server host when using Streamable HTTP (default: 127.0.0.1)
  • LEETCODE_HTTP_ENDPOINT: HTTP endpoint path when using Streamable HTTP (default: /mcp)

Priority Note: Command-line arguments take precedence over environment variables when both are specified. For example:

  • If LEETCODE_SITE=cn is set but you run leetcode-mcp-server --site global, the server will use global.
  • If LEETCODE_SESSION exists but you provide --session "new_cookie", the command-line session value will be used.

Available Tools

Problems

ToolGlobalCNAuth RequiredDescription
get_daily_challengeβœ…βœ…βŒRetrieves today's LeetCode Daily Challenge problem
get_problemβœ…βœ…βŒRetrieves details for a specific LeetCode problem
search_problemsβœ…βœ…βŒSearches for LeetCode problems with multiple filter criteria

Users

ToolGlobalCNAuth RequiredDescription
get_user_profileβœ…βœ…βŒRetrieves profile information for a LeetCode user
get_user_contest_rankingβœ…βœ…βŒObtains contest ranking statistics for a user
get_recent_ac_submissionsβœ…βœ…βŒRetrieves a user's recent accepted submissions
get_recent_submissionsβœ…βŒβŒRetrieves a user's recent submissions history
get_user_statusβœ…βœ…βœ…Retrieves current user's current status
get_problem_submission_reportβœ…βœ…βœ…Provides detailed submission analysis for a specific problem
get_problem_progressβœ…βœ…βœ…Retrieves current user's problem-solving progress
get_all_submissionsβœ…βœ…βœ…Retrieves current user's submission history

Submissions

ToolGlobalCNAuth RequiredDescription
run_codeβœ…βœ…βœ…Runs code for a problem and polls /check/ until finished
submit_solutionβœ…βœ…βœ…Submits code for a problem and polls /check/ until finished

Notes

ToolGlobalCNAuth RequiredDescription
search_notesβŒβœ…βœ…Searches for user notes with filtering options
get_noteβŒβœ…βœ…Retrieves notes for a specific problem by question ID
create_noteβŒβœ…βœ…Creates a new note for a specific problem
update_noteβŒβœ…βœ…Updates an existing note with new content

Problem Lists

ToolGlobalCNAuth RequiredDescription
list_problem_listsβœ…βœ…βœ…Lists the current user's problem lists (favorites)
get_problem_listβœ…βœ…βœ…Retrieves a problem list's metadata and its questions
create_problem_listβœ…βœ…βœ…Creates a new problem list, optionally with initial problems
update_problem_listβœ…βœ…βœ…Renames a problem list, edits its description or visibility
add_problems_to_listβœ…βœ…βœ…Adds problems to a problem list by slug or problem number
remove_problems_from_listβœ…βœ…βœ…Removes problems from a problem list
reorder_problem_listβœ…βœ…βœ…Reorders the problems inside a problem list

Solutions

ToolGlobalCNAuth RequiredDescription
list_problem_solutionsβœ…βœ…βŒRetrieves a list of community solutions for a specific problem
get_problem_solutionβœ…βœ…βŒRetrieves the complete content of a specific solution

Tool Parameters

Problems

  • get_daily_challenge - Retrieves today's LeetCode Daily Challenge problem with complete details

    • No parameters required
  • get_problem - Retrieves details about a specific LeetCode problem

    • titleSlug: The URL slug/identifier of the problem (string, required)
  • search_problems - Searches for LeetCode problems based on multiple filter criteria

    • category: Problem category filter (string, optional, default: "all-code-essentials")
    • tags: List of topic tags to filter problems by (string[], optional)
    • difficulty: Problem difficulty level filter (enum: "EASY", "MEDIUM", "HARD", optional)
    • searchKeywords: Keywords to search in problem titles and descriptions (string, optional)
    • limit: Maximum number of problems to return (number, optional, default: 10)
    • offset: Number of problems to skip (number, optional)

Users

  • get_user_profile - Retrieves profile information about a LeetCode user

    • username: LeetCode username (string, required)
  • get_user_contest_ranking - Retrieves a user's contest ranking information

    • username: LeetCode username (string, required)
    • attended: Whether to include only the contests the user has participated in (boolean, optional, default: true)
  • get_recent_submissions - Retrieves a user's recent submissions on LeetCode Global

    • username: LeetCode username (string, required)
    • limit: Maximum number of submissions to return (number, optional, default: 10)
  • get_recent_ac_submissions - Retrieves a user's recent accepted submissions

    • username: LeetCode username (string, required)
    • limit: Maximum number of submissions to return (number, optional, default: 10)
  • get_user_status - Retrieves the current user's status

    • No parameters required
  • get_problem_submission_report - Retrieves detailed information about a specific submission

    • id: The numerical submission ID (number, required)
  • get_problem_progress - Retrieves the current user's problem-solving progress

    • offset: Number of questions to skip (number, optional, default: 0)
    • limit: Maximum number of questions to return (number, optional, default: 100)
    • questionStatus: Filter by question status (enum: "ATTEMPTED", "SOLVED", optional)
    • difficulty: Filter by difficulty levels (string[], optional)
  • get_all_submissions - Retrieves paginated list of user's submissions

    • limit: Maximum number of submissions to return (number, default: 20)
    • offset: Number of submissions to skip (number, default: 0)
    • questionSlug: Optional problem identifier (string, optional)
    • lang: Programming language filter (string, optional, CN only)
    • status: Submission status filter (enum: "AC", "WA", optional, CN only)
    • lastKey: Pagination token for retrieving next page (string, optional, CN only)

Submissions

  • run_code - Runs code for a specific problem and waits until finished (requires authentication)

    • titleSlug: The URL slug/identifier of the problem (string, required)
    • lang: Programming language (string enum, required)
    • typedCode: Source code to run (string, required)
    • dataInput: Custom input to run (string, optional)
    • timeoutMs: Polling timeout in milliseconds (number, optional, default: 120000)
    • pollIntervalMs: Polling interval in milliseconds (number, optional, default: 1500)
  • submit_solution - Submits code for a specific problem and waits until finished (requires authentication)

    • titleSlug: The URL slug/identifier of the problem (string, required)
    • lang: Programming language (string enum, required)
    • typedCode: Source code to submit (string, required)
    • timeoutMs: Polling timeout in milliseconds (number, optional, default: 120000)
    • pollIntervalMs: Polling interval in milliseconds (number, optional, default: 1500)

Notes

  • search_notes - Searches for user notes on LeetCode China

    • keyword: Search term to filter notes (string, optional)
    • limit: Maximum number of notes to return (number, optional, default: 10)
    • skip: Number of notes to skip (number, optional, default: 0)
    • orderBy: Sort order for returned notes (enum: "ASCENDING", "DESCENDING", optional, default: "DESCENDING")
  • get_note - Retrieves user notes for a specific LeetCode problem

    • questionId: The question ID of the LeetCode problem (string, required)
    • limit: Maximum number of notes to return (number, optional, default: 10)
    • skip: Number of notes to skip (number, optional, default: 0)
  • create_note - Creates a new note for a specific LeetCode problem

    • questionId: The question ID of the LeetCode problem (string, required)
    • content: The content of the note, supports markdown format (string, required)
    • summary: An optional short summary or title for the note (string, optional)
  • update_note - Updates an existing note with new content or summary

    • noteId: The ID of the note to update (string, required)
    • content: The new content for the note, supports markdown format (string, required)
    • summary: An optional new short summary or title for the note (string, optional)

Problem Lists

Problem lists are identified by their favoriteSlug, the path segment after /problem-list/ in the list URL.

  • list_problem_lists - Lists the current user's problem lists

    • includeCollected: Also return lists saved from other creators (boolean, optional, default: false)
  • get_problem_list - Retrieves a problem list's metadata and a page of its questions

    • favoriteSlug: The slug of the problem list (string, required)
    • limit: Maximum number of questions to return (number, optional, default: 50)
    • skip: Number of questions to skip (number, optional, default: 0)
    • searchKeyword: Keyword to filter questions by title (string, optional)
    • sortField: Sort field: CUSTOM (the order shown on the website), FRONTEND_ID, DIFFICULTY, AC_RATE, FREQUENCY or CONTEST_POINT (string, optional, default: CUSTOM)
    • sortOrder: ASCENDING or DESCENDING (string, optional, default: ASCENDING)
  • create_problem_list - Creates a new problem list

    • name: Display name of the list (string, required)
    • description: Description of the list (string, optional, default: "")
    • isPublic: Whether the list is publicly visible (boolean, optional, default: false)
    • questionSlugs: Problem slugs to add right after creation (string[], optional)
    • questionIds: Problem numbers to add right after creation, e.g. [1, 1143]; numbers that cannot be resolved are returned in unresolved ((string | number)[], optional)
  • update_problem_list - Renames a problem list, changes its description or toggles its visibility (at least one optional field is required)

    • favoriteSlug: The slug of the problem list (string, required)
    • name: New display name (string, optional)
    • description: New description (string, optional)
    • isPublic: New visibility (boolean, optional)
  • add_problems_to_list - Adds problems to a problem list (at least one of questionSlugs / questionIds is required; problems are appended in the given order, slugs first)

    • favoriteSlug: The slug of the problem list (string, required)
    • questionSlugs: Problem slugs to add, e.g. ["two-sum"] (string[], optional)
    • questionIds: Problem numbers to add, e.g. [1, 1143] or ["LCP 82"]; numbers that cannot be resolved are returned in unresolved ((string | number)[], optional)
  • remove_problems_from_list - Removes problems from a problem list

    • favoriteSlug: The slug of the problem list (string, required)
    • questionSlugs: Problem slugs to remove (string[], required)
  • reorder_problem_list - Reorders the problems inside a problem list (exactly one of sortField / questionSlugs is required; one problem is moved per request)

    • favoriteSlug: The slug of the problem list (string, required)
    • sortField: Sort the whole list by FRONTEND_ID, DIFFICULTY, AC_RATE, FREQUENCY or CONTEST_POINT (string, optional)
    • sortOrder: ASCENDING or DESCENDING (string, optional, default: ASCENDING)
    • questionSlugs: Problem slugs to move to the top, in this order; the remaining problems keep their relative order (string[], optional)

Solutions

  • list_problem_solutions - Retrieves a list of community solutions for a specific problem

    • questionSlug: The URL slug/identifier of the problem (string, required)
    • limit: Maximum number of solutions to return (number, optional, default: 10)
    • skip: Number of solutions to skip (number, optional)
    • userInput: Search term to filter solutions (string, optional)
    • tagSlugs: Array of tag identifiers to filter solutions (string[], optional, default: [])
    • orderBy: Sorting criteria for the returned solutions
      • Global: enum: "HOT", "MOST_RECENT", "MOST_VOTES", optional, default: "HOT"
      • CN: enum: "DEFAULT", "MOST_UPVOTE", "HOT", "NEWEST_TO_OLDEST", "OLDEST_TO_NEWEST", optional, default: "DEFAULT"
  • get_problem_solution - Retrieves the complete content of a specific solution

    • topicId: Unique topic ID of the solution (string, required, Global only)
    • slug: Unique slug/identifier of the solution (string, required, CN only)

Available Resources

Resource NameGlobalCNAuth RequiredDescription
problem-categoriesβœ…βœ…βŒA list of all problem classification categories
problem-tagsβœ…βœ…βŒA detailed collection of algorithmic and data structure tags
problem-langsβœ…βœ…βŒA complete list of all supported programming languages
problem-detailβœ…βœ…βŒProvides details about a specific problem
problem-solutionβœ…βœ…βŒProvides the complete content of a specific solution

Resource URIs

  • problem-categories - A list of all problem classification categories

    • URI: categories://problems/all
  • problem-tags - A detailed collection of algorithmic and data structure tags

    • URI: tags://problems/all
  • problem-langs - A complete list of all programming languages supported by LeetCode

    • URI: langs://problems/all
  • problem-detail - Provides details about a specific LeetCode problem

    • URI: problem://{titleSlug}
    • Parameters:
      • titleSlug: Problem identifier as it appears in the LeetCode URL
  • problem-solution - Provides the complete content of a specific solution

    • Global URI: solution://{topicId}
      • Parameters:
        • topicId: Unique topic ID of the solution
    • CN URI: solution://{slug}
      • Parameters:
        • slug: Unique slug/identifier of the solution

Authentication

User-specific data access requires LeetCode session authentication:

  1. Log in to LeetCode (Global or China site)
  2. Extract LEETCODE_SESSION cookie from browser developer tools
  3. Configure server with --session flag or LEETCODE_SESSION environment variable

Response Format

All tools return JSON-formatted responses with the following structure:

config.json
{
  "content": [
    {
      "type": "text",
      "text": "JSON_DATA_STRING"
    }
  ]
}

The JSON_DATA_STRING contains either the requested data or an error message for failed requests.

License

This project is licensed under the MIT License.