Gopeak vs Iwantmymtg MCP

A side-by-side look at the Gopeak and Iwantmymtg MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.

Gopeak logoGopeakGaming · Local subprocess (stdio)GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools, LSP, DAP, screenshots.67GreatAuth: no auth requiredIwantmymtg MCP logoIwantmymtg MCPGaming · Local subprocess (stdio)Query Magic: The Gathering cards, sets, and prices and manage your I Want My MTG collection.61GoodAuth: not declared

Verdict: choose Gopeak for gaming work as a local process; choose Iwantmymtg MCP for gaming as a local process. You can also run both side by side in one mcpServers block.

Which MCP server should you choose?

Gopeak logoChoose Gopeak when

  • You need dedicated capabilities in the Gaming domain.
  • You prefer a local stdio subprocess transport.
  • Its auth model fits you: No auth required.
  • You have the keys it needs: GODOT_PATH, GOPEAK_TOOL_PROFILE, MCP_TOOL_PROFILE.
  • You want tools like tool-catalog, project-list, project-info.
Explore Gopeak

Iwantmymtg MCP logoChoose Iwantmymtg MCP when

  • You need dedicated capabilities in the Gaming domain.
  • You prefer a local stdio subprocess transport.
  • You have the keys it needs: IWMM_API_KEY, IWMM_BASE_URL.
  • You want tools like search_cards, get_card, get_card_prices.
Explore Iwantmymtg MCP

Feature & specification comparison

Rows where the two servers differ are marked.

SpecGopeak logoGopeakIwantmymtg MCP logoIwantmymtg MCP
CategoryGamingGaming
Quality signal67/100 · Great61/100 · Good
Install commandConfirmedConfirmed
TransportLocal subprocess (stdio)Local subprocess (stdio)
AuthNo auth requiredNot declared
PricingFreeNot declared
Required env varsGODOT_PATHGOPEAK_TOOL_PROFILEMCP_TOOL_PROFILEIWMM_API_KEYIWMM_BASE_URL
Verified ownerCommunity listingCommunity listing
GitHub stars2691
Directory activity 2 views 0 installs 0 upvotes 1 views 0 installs 0 upvotes
Tools3360

Tools & capabilities

Gopeak tools 33

  • tool-catalog[compact alias of tool_catalog] Discover available tools including hidden legacy tools. Use query to search by capability keywords. Results include group categorization (core/dynamic). Matching dynamic groups are auto-activated and become available immediately. Core groups (always visible): core_meta, core_project, core_editor, core_scene, core_script, core_class, core_signal, core_resource, core_export, core_runtime, core_visualizer, core_diagnostics. Dynamic groups (on-demand): scene_advanced, uid, import_export, autoload, signal, runtime, resource, animation, plugin, input, tilemap, audio, navigation, theme_ui, asset_store, testing, dx_tools, intent_tracking, class_advanced, lsp, dap, version_gate.
  • project-list[compact alias of list_projects] Scans a directory for Godot projects (folders containing project.godot). Use to discover projects before using other tools. Returns array of {path, name}.
  • project-info[compact alias of get_project_info] Returns metadata about a Godot project including name, version, main scene, autoloads, and directory structure. Use to understand project before modifying. Requires valid project.godot.
  • project-search[compact alias of search_project] Searches for text or regex patterns across project files. Use to find function usages, variable references, or TODOs. Returns file paths and line numbers.
  • project-setting-get[compact alias of get_project_setting] Reads a value from project.godot settings. Use to check game name, window size, physics settings, etc.
  • project-setting-set[compact alias of set_project_setting] Writes a value to project.godot settings. Use to configure game name, window size, physics, etc.
  • editor-launch[compact alias of launch_editor] Opens the Godot editor GUI for a project. Use when visual inspection or manual editing of scenes/scripts is needed. Opens a new window on the host system. Requires: project directory with project.godot file.
  • editor-run[compact alias of run_project] Launches a Godot project in a new window and captures output. Use to test gameplay or verify script behavior. Runs until stop_project is called. Use get_debug_output to retrieve logs.
  • editor-stop[compact alias of stop_project] Terminates the currently running Godot project process. Use to stop a project started with run_project. No effect if no project is running.
  • editor-debug-output[compact alias of get_debug_output] Retrieves console output and errors from the currently running Godot project. Use after run_project to check logs, errors, and print statements. Returns empty if no project is running.
  • editor-status[compact alias of get_editor_status] Returns the connection status of the Godot Editor Plugin bridge. Use to check if the editor is connected before using scene/resource tools that require the editor plugin.
  • editor-version[compact alias of get_godot_version] Returns the installed Godot engine version string. Use to check compatibility (e.g., Godot 4.4+ features like UID). Returns version like "4.3.stable" or "4.4.dev".
  • +21 more on the listing page

Iwantmymtg MCP tools 60

  • search_cardsSearch Magic: The Gathering cards by name (substring), set code, rarity, type, or format legality. Returns a paginated list with prices and basic metadata. Use this for catalog lookups; for a specific printing prefer get_card with set+number.
  • get_cardLook up a specific card printing by set code and collector number. Returns full card detail including current prices, rarity, type, and flavor name. For broader catalog search use search_cards.
  • get_card_pricesGet current normal and foil prices for a specific card printing.
  • get_card_price_historyGet the 30-day price history for a card printing (normal + foil). Older data is retained on a weekly/monthly cadence beyond 30 days.
  • get_card_printingsList every printing of the card at this set code and collector number, most valuable first. Use this to compare what the same card costs across sets, or to find a cheaper printing. Prefer it over search_cards for that: search_cards matches names by substring, so it also returns unrelated cards whose names merely contain the term. The addressed printing is included in the results.
  • search_setsList Magic: The Gathering sets, optionally paginated. Returns set code, name, release date, type, and aggregate prices.
  • get_setGet detail for a single set by code (e.g. 'lea', 'mh3').
  • list_set_cardsList all cards in a set, paginated. Supports the same filters as search_cards (rarity, type, format, legality).
  • get_sealed_productsList sealed products (booster boxes, bundles, commander decks, etc.) for a set. Each entry includes a TCGPlayer purchase URL.
  • get_sealed_productGet detail for a single sealed product by its UUID, including current pricing and a TCGPlayer purchase URL. List a set's sealed products with get_sealed_products.
  • get_set_price_historyGet the price history for a whole set by set code - the set's aggregate value over time. Optionally limit the window with days. For a single card's history use get_card_price_history.
  • get_card_buylistGet current buylist (sell-to-vendor) offers for a card printing, by set code and collector number. Returns offers grouped by finish (normal/foil/etched), best first, with the highest offer per finish marked. NM condition only. Use get_card_prices for retail (buy) prices instead.
  • +48 more on the listing page

Ready-to-paste client configs

Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.

Gopeak

mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "gopeak": {
      "command": "npx",
      "args": [
        "-y",
        "gopeak"
      ],
      "env": {
        "GODOT_PATH": "YOUR_GODOT_PATH_HERE",
        "GOPEAK_TOOL_PROFILE": "YOUR_GOPEAK_TOOL_PROFILE_HERE",
        "MCP_TOOL_PROFILE": "YOUR_MCP_TOOL_PROFILE_HERE"
      }
    }
  }
}

Iwantmymtg MCP

mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "iwantmymtg-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "iwantmymtg-mcp"
      ],
      "env": {
        "IWMM_API_KEY": "YOUR_IWMM_API_KEY_HERE",
        "IWMM_BASE_URL": "YOUR_IWMM_BASE_URL_HERE"
      }
    }
  }
}

Frequently asked questions

Gopeak is categorized under Gaming and uses a local stdio subprocess. Iwantmymtg MCP belongs to Gaming and uses a local stdio subprocess. Pick Gopeak for gaming work and Iwantmymtg MCP for gaming.

Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client.

Gopeak is listed as free. Auth: no auth required. Iwantmymtg MCP has no declared pricing — check the project's own site. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.

Yes. MCP clients support multiple servers: add gopeak and iwantmymtg-mcp as separate keys in the same mcpServers object, and your assistant will call tools from either one.

On AllMCPs, Gopeak has a quality signal of 67/100 (Great) with 2 views, 0 installs and 269 GitHub stars. Iwantmymtg MCP has 61/100 (Good) with 1 views, 0 installs and 1 GitHub stars.