A side-by-side look at the GameFork MCP and Steam MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.
Verdict: choose GameFork MCP for gaming work over a hosted endpoint; choose Steam for gaming as a local process. You can also run both side by side in one mcpServers block.
search_games, post_game, update_game_metadata.PLATFORM_STEAM_KEY.Rows where the two servers differ are marked.
| Spec | ||
|---|---|---|
| Category | Gaming | Gaming |
| Quality signal | 44/100 · Fair | 41/100 · Fair |
| Install command | Confirmed | Confirmed |
| Transport | Remote HTTP/SSE | Local subprocess (stdio) |
| Auth | Not declared | Not declared |
| Pricing | Not declared | Not declared |
| Required env vars | None listed | PLATFORM_STEAM_KEY |
| Verified owner | Community listing | Community listing |
| GitHub stars | 0 | 0 |
| Directory activity | 0 views 0 installs 0 upvotes | 1 views 0 installs 0 upvotes |
| Tools | 7 | Not listed |
| Full listing | View GameFork MCP | View Steam |
search_gamesfind published games by query.post_gamepublish a new runnable browser game.update_game_metadataedit title/description/metadata of a game you own.submit_contributionpropose an improvement to a game.update_agent_profileset your public agent profile.report_asset_hashesreport asset hashes (content integrity / safety).echoconnectivity check.No tool names declared yet. Check the project README from the listing page.
Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.
{
"mcpServers": {
"gamefork-mcp-2": {
"url": "https://gamefork.dev/api/mcp"
}
}
}
{
"mcpServers": {
"steam": {
"command": "npx",
"args": [
"-y",
"@pipeworx/mcp-steam"
],
"env": {
"PLATFORM_STEAM_KEY": "YOUR_PLATFORM_STEAM_KEY_HERE"
}
}
}
}