Funplay Cocos MCP vs Pokemon
A side-by-side look at the Funplay Cocos MCP and Pokemon MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.
Verdict: choose Funplay Cocos MCP for gaming work as a local process; choose Pokemon for gaming as a local process. You can also run both side by side in one mcpServers block.
Which MCP server should you choose?
Choose Funplay Cocos MCP when
- You need dedicated capabilities in the Gaming domain.
- You prefer a local stdio subprocess transport.
- Its auth model fits you: No auth required.
Choose Pokemon when
- You need dedicated capabilities in the Gaming domain.
- You prefer a local stdio subprocess transport.
- You want tools like
get_pokemon, get_type, get_ability.
Feature & specification comparison
Rows where the two servers differ are marked.
| Spec | ||
|---|---|---|
| Category | Gaming | Gaming |
| Quality signal | 52/100 · Good | 52/100 · Good |
| Install command | Confirmed | Confirmed |
| Transport | Local subprocess (stdio) | Local subprocess (stdio) |
| Auth | No auth required | Not declared |
| Pricing | Free | Not declared |
| Required env vars | None listed | None listed |
| Verified owner | Community listing | Community listing |
| GitHub stars | 350 | 0 |
| Directory activity | 1 views 0 installs 0 upvotes | 1 views 0 installs 0 upvotes |
| Tools | Not listed | 4 |
| Full listing | View Funplay Cocos MCP | View Pokemon |
Tools & capabilities
Funplay Cocos MCP tools
No tool names declared yet. Check the project README from the listing page.
Pokemon tools 4
get_pokemonGet stats, types, abilities, height, weight, and sprites for a Pokémon. Lookup by name (e.g., "pikachu") or ID (e.g., "25").get_typeCheck type effectiveness matchups and find Pokémon by type (e.g., "fire", "water"). Returns damage chart and up to 20 Pokémon.get_abilityLook up a Pokémon ability (e.g., "static", "overgrow"). Returns effect description and all Pokémon that can have this ability.get_evolution_chainTrace a full evolution line by chain ID. Returns each stage with evolution triggers, level requirements, and items needed.
Ready-to-paste client configs
Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.
Funplay Cocos MCP
{
"mcpServers": {
"funplay-cocos-mcp": {
"command": "npx",
"args": [
"-y",
"funplay-cocos-mcp"
]
}
}
}
Pokemon
{
"mcpServers": {
"pokemon": {
"command": "npx",
"args": [
"-y",
"@pipeworx/mcp-pokemon"
]
}
}
}
Frequently asked questions
Funplay Cocos MCP is categorized under Gaming and uses a local stdio subprocess. Pokemon belongs to Gaming and uses a local stdio subprocess. Pick Funplay Cocos MCP for gaming work and Pokemon for gaming.
Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client.
Funplay Cocos MCP is listed as free. Auth: no auth required. Pokemon has no declared pricing — check the project's own site. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.
Yes. MCP clients support multiple servers: add funplay-cocos-mcp and pokemon as separate keys in the same mcpServers object, and your assistant will call tools from either one.
On AllMCPs, Funplay Cocos MCP has a quality signal of 52/100 (Good) with 1 views, 0 installs and 350 GitHub stars. Pokemon has 52/100 (Good) with 1 views, 0 installs and 0 GitHub stars.