Funplay Cocos MCP vs MetehanGZL Pokemcp

A side-by-side look at the Funplay Cocos MCP and MetehanGZL Pokemcp MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.

Funplay Cocos MCP logoFunplay Cocos MCPGaming · Local subprocess (stdio)stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.52GoodAuth: no auth requiredMetehanGZL Pokemcp logoMetehanGZL PokemcpGamingProvide detailed Pokémon data and information through a standardized MCP interface. Enable LLMs an…29EmergingAuth: not declared

Verdict: choose Funplay Cocos MCP for gaming work as a local process; choose MetehanGZL Pokemcp for gaming. You can also run both side by side in one mcpServers block.

Which MCP server should you choose?

Funplay Cocos MCP logoChoose Funplay Cocos MCP when

  • You need dedicated capabilities in the Gaming domain.
  • You prefer a local stdio subprocess transport.
  • Its auth model fits you: No auth required.
Explore Funplay Cocos MCP

MetehanGZL Pokemcp logoChoose MetehanGZL Pokemcp when

  • You need dedicated capabilities in the Gaming domain.
Explore MetehanGZL Pokemcp

Feature & specification comparison

Rows where the two servers differ are marked.

SpecFunplay Cocos MCP logoFunplay Cocos MCPMetehanGZL Pokemcp logoMetehanGZL Pokemcp
CategoryGamingGaming
Quality signal52/100 · Good29/100 · Emerging
Install commandConfirmedNot confirmed yet
TransportLocal subprocess (stdio)—
AuthNo auth requiredNot declared
PricingFreeNot declared
Required env varsNone listedNone listed
Verified ownerCommunity listingCommunity listing
GitHub stars3571
Directory activity 1 views 0 installs 0 upvotes 1 views 0 installs 0 upvotes
ToolsNot listedNot listed

Tools & capabilities

Funplay Cocos MCP tools

No tool names declared yet. Check the project README from the listing page.

MetehanGZL Pokemcp tools

No tool names declared yet. Check the project README from the listing page.

Ready-to-paste client configs

Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.

Funplay Cocos MCP

mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "funplay-cocos-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-cocos-mcp"
      ]
    }
  }
}

MetehanGZL Pokemcp

No confirmed install command for MetehanGZL Pokemcp yet — follow the setup steps linked from its listing page rather than a guessed package name.

Frequently asked questions

Funplay Cocos MCP is categorized under Gaming and uses a local stdio subprocess. MetehanGZL Pokemcp belongs to Gaming and uses an install path we have not confirmed yet. Pick Funplay Cocos MCP for gaming work and MetehanGZL Pokemcp for gaming.

Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client. MetehanGZL Pokemcp has no confirmed install command yet — follow its own setup instructions.

Funplay Cocos MCP is listed as free. Auth: no auth required. MetehanGZL Pokemcp has no declared pricing — check the project's own site. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.

Yes. MCP clients support multiple servers: add funplay-cocos-mcp and metehangzl-pokemcp as separate keys in the same mcpServers object, and your assistant will call tools from either one.

On AllMCPs, Funplay Cocos MCP has a quality signal of 52/100 (Good) with 1 views, 0 installs and 357 GitHub stars. MetehanGZL Pokemcp has 29/100 (Emerging) with 1 views, 0 installs and 1 GitHub stars.