Multi-language code intelligence MCP server: symbols, call graphs, references, semantic search.
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Multi-language code intelligence MCP server β gives Claude Code (and any MCP client) a structured view of your codebase instead of raw text: symbol search, file outlines, AST pattern queries, cross-file references, call/type hierarchies, import graphs, change-impact analysis with affected-test detection, web-framework route maps (Express/NestJS/Fastify/FastAPI/Flask/Django), Mermaid diagrams, precise LSP-backed answers, local-embedding semantic search, and game-engine asset understanding (Godot, Unity, Unreal). 25 languages indexed.
Instead of grepping and reading whole files, the model asks questions like "map this repo", "outline this file", "who calls parseConfig?", "how does the request handler reach the DB layer?", "what changes whenever this file changes?" β and gets compact, token-efficient answers backed by a persistent tree-sitter index.
Every answer is budgeted: tools take a max_tokens cap, and a clamped response returns a cursor you can pass back to continue rather than re-asking with a bigger budget.
Status: released (npm
@lusiem/code-atlas, MCP registryio.github.lusiem/code-atlas). 25 languages, 32 tools, LSP-exact answers with a structural floor, engine adapters, and an agent-workflow layer (repo_map,context_pack,verify_changes) built for token economy. Validated at 19k files / 6.3M LOC.
<repo>/.code-atlas/index.db (self-gitignored), incrementally refreshed by content hash.--no-watch or "watch": false to disable).code-atlas.json for include/exclude tweaks.Or from a clone:
The server indexes the current working directory; pass --root <path> to override.
Full reference with example outputs: docs/tools.md.
| Tool | What it answers |
|---|---|
repo_map | What is this repo and where do I start? Annotated directory tree with import fan-in/fan-out (layering at a glance), entry points, importance-ranked key symbols with the reason each ranks, and the third-party dependency inventory β one budgeted call instead of a grep sweep. path_prefix/depth to zoom. |
project_overview | The cheap version: languages, sizes, layout, index freshness. |
search_symbols | Where is X defined? FTS + fuzzy over names and doc comments, filterable by kind/language/path. |
search_content | Where does this text appear? String literals, error messages, env vars, config keys, TODOs β and the only tool that sees non-code files (md/json/yaml/toml/sql/Dockerfile/CI). The index proposes candidates, the disk verifies them, so a hit is never stale. |
semantic_search | "Where is retry backoff implemented?" β natural-language search, hybrid keyword+embedding ranking, fully local. |
get_file_outline | What's in this file? Hierarchical signatures without reading source β over budget it sheds nesting depth rather than tail lines, so every top-level symbol survives. Pass a directory for a package's public API surface in one call. |
get_symbol_info | Everything about one symbol (by id, position, or name) incl. docs and source. |
context_pack | One-call, token-budgeted briefing on a symbol: source, outline, callers/callees, types, route, related tests β instead of six lookups. Sections that don't fit the budget are named. |
batch_symbols | Up to 50 #ids resolved to compact one-liners in a single call. |
ast_query | Raw tree-sitter S-expression queries β structural search regex can't do. |
find_references | Who uses this symbol? Exact (LSP) when available, else resolved usages first, name-matches as candidates. |
go_to_definition | Definition of the identifier at a position. LSP-exact with index fallback. |
call_hierarchy | Who calls this / what does it call, as a tree. [lsp 1.00] edges when a language server is running. |
type_hierarchy | Supertypes and subtypes over extends/implements edges. |
get_dependencies | File import graph, both directions (imports / imported-by). |
trace_path | Shortest call chain between two symbols. |
change_impact | Blast radius of a change: transitive callers + import reachability, affected test files first. Target a symbol, a file list, or nothing β no args analyzes the uncommitted git diff (hunk-level: only symbols you actually touched seed the traversal). Affected route handlers are tagged [ROUTE GET /users/:id]. |
verify_changes | Post-edit structural check against git HEAD: imports that stopped resolving, removed exports other files still reference, signature changes with live callers. change_impact predicts; this confirms. |
tests_for_symbol | Which tests exercise this symbol? Reverse graph walk to test files, naming the test case; import-chain-only hits reported as a weaker signal. |
find_similar_code | "Does a helper for this already exist?" β near-duplicate search over the local embedding vectors, with a text-similarity fallback while coverage builds. |
find_dead_code | Zero-reference symbols after entry-point/route/lifecycle exclusions, confidence-hedged (possibly dead when a same-name usage exists anywhere); unused exports listed separately. |
hotspots | Churn Γ size risk ranking, answered from the cached commit history. |
change_coupling | Which files historically change together with this one β the coupling a structural index cannot see (config, fixtures, docs, string-keyed dispatch). Directional confidence, and files with no import edge are flagged. |
symbol_history | Why does this look like this, and who do I ask? git log -L over the symbol's line span: sha, date, author, subject. |
list_routes | Web-framework routes across the workspace β Express, Fastify, NestJS, FastAPI, Flask, Django, plus file-based routing for Next.js, SvelteKit, Nuxt, and Remix β each linked to its handler symbol. |
find_route | "Which code serves GET /api/users/7?" β matches a concrete URL against indexed route patterns (:id, {id}, <int:pk> are wildcards) and returns the handler. |
generate_diagram | Mermaid diagrams of the above graphs: import graph (file or directory level), call graph around a symbol, type hierarchy, call path β paste straight into GitHub markdown or docs. |
get_scene_structure | Godot scene node tree with attached scripts, instanced sub-scenes, and signal connections (handlers resolved to symbols). |
find_asset_references | Which scenes/prefabs/Blueprints use this script, asset, or handler? Reverse lookup across Godot res:// paths, Unity GUIDs (via .meta), and Unreal modules + /Game/ Blueprint paths. |
search_reflection | All UPROPERTY(Replicated), [SerializeField], @export vars, signals β engine reflection markers across the workspace. |
index_status / reindex | Index health and manual refresh. |
Cross-file answers are LSP-first with a structural floor: when a language server is available
(found on PATH or auto-acquired into a per-user cache), references/definitions/hover/call
hierarchies are exact and tagged lsp; everywhere else, heuristic import/name resolution answers
with a confidence score per edge. Servers: typescript-language-server + pyright (npm), gopls
(go install), rust-analyzer + clangd (pinned, SHA-256-verified release binaries), Eclipse JDT LS
for Java (needs a Java 21+ runtime β detected via PATH/JAVA_HOME), kotlin-language-server (needs
any JRE), and csharp-ls for C# (needs the .NET SDK; installed as a dotnet tool β deliberately not
Microsoft's Roslyn LSP, whose license is VS-only). GDScript attaches to the Godot editor's
built-in language server (TCP 127.0.0.1:6005, override with CODE_ATLAS_GODOT_LSP_PORT)
whenever the editor has the project open β close the editor and answers fall back to structural,
reopen it and the next query reattaches. Missing runtimes degrade that language to
structural, reported honestly in index_status. A first-time acquisition (download + boot) never
blocks a query: tools wait up to 8 s, then answer structurally while the server finishes starting.
Disable with --no-lsp; disable auto-download with --no-download.
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