Cinevva Game Creator vs Funplay Cocos MCP

A side-by-side look at the Cinevva Game Creator and Funplay Cocos MCP MCP servers: transport, auth, tools, quality signals, and the config to install either one in Claude, Cursor, Windsurf or VS Code.

C
Cinevva Game CreatorGaming
Drive a live Cinevva game session: edit game files, preview changes, generate AI assets.37FairAuth: not declared
Funplay Cocos MCP logoFunplay Cocos MCPGaming · Local subprocess (stdio)stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.52GoodAuth: no auth required

Verdict: choose Cinevva Game Creator for gaming work; choose Funplay Cocos MCP for gaming as a local process. You can also run both side by side in one mcpServers block.

Which MCP server should you choose?

C
Choose Cinevva Game Creator when

  • You need dedicated capabilities in the Gaming domain.
Explore Cinevva Game Creator

Funplay Cocos MCP logoChoose Funplay Cocos MCP when

  • You need dedicated capabilities in the Gaming domain.
  • You prefer a local stdio subprocess transport.
  • Its auth model fits you: No auth required.
Explore Funplay Cocos MCP

Feature & specification comparison

Rows where the two servers differ are marked.

Spec
C
Cinevva Game Creator
Funplay Cocos MCP logoFunplay Cocos MCP
CategoryGamingGaming
Quality signal37/100 · Fair52/100 · Good
Install commandNot confirmed yetConfirmed
Transport—Local subprocess (stdio)
AuthNot declaredNo auth required
PricingNot declaredFree
Required env varsNone listedNone listed
Verified ownerCommunity listingCommunity listing
GitHub stars—350
Directory activity 0 views 0 installs 0 upvotes 1 views 0 installs 0 upvotes
ToolsNot listedNot listed

Tools & capabilities

Cinevva Game Creator tools

No tool names declared yet. Check the project README from the listing page.

Funplay Cocos MCP tools

No tool names declared yet. Check the project README from the listing page.

Ready-to-paste client configs

Paste either block (or both) into your client config, e.g. claude_desktop_config.json or ~/.cursor/mcp.json. We only show a config when the install command is confirmed.

Cinevva Game Creator

No confirmed install command for Cinevva Game Creator yet — follow the setup steps linked from its listing page rather than a guessed package name.

Funplay Cocos MCP

mcpServers (Claude Desktop / Cursor)
{
  "mcpServers": {
    "funplay-cocos-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-cocos-mcp"
      ]
    }
  }
}

Frequently asked questions

Cinevva Game Creator is categorized under Gaming and uses an install path we have not confirmed yet. Funplay Cocos MCP belongs to Gaming and uses a local stdio subprocess. Pick Cinevva Game Creator for gaming work and Funplay Cocos MCP for gaming.

Copy the mcpServers block from the config section on this page into your client's config (for example claude_desktop_config.json or ~/.cursor/mcp.json), then fully restart the client. Cinevva Game Creator has no confirmed install command yet — follow its own setup instructions.

Cinevva Game Creator has no declared pricing — check the project's own site. Funplay Cocos MCP is listed as free. Auth: no auth required. If a server needs environment variables such as API keys, define them under the env key in your client's MCP config.

Yes. MCP clients support multiple servers: add cinevva-game-creator-2 and funplay-cocos-mcp as separate keys in the same mcpServers object, and your assistant will call tools from either one.

On AllMCPs, Cinevva Game Creator has a quality signal of 37/100 (Fair) with 0 views, 0 installs and 0 GitHub stars. Funplay Cocos MCP has 52/100 (Good) with 1 views, 0 installs and 350 GitHub stars.