Recall, check, search, timeline, and graph tools for fiction writers via Seizn Memory v3.
Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β or use 1-click editor setup below.
π‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.
Seize your memories. Seizn is the memory layer for AI characters, agents, and creative IP systems.
This README is written as the repo-level orientation file for human and AI operators. After reading only this file, another agent should understand what Seizn is, where the product is pivoting, how the codebase is organized, and which commands and guardrails matter.
Seizn is not an LLM, not a vector database, and not a generic chatbot shell. It is a stateful memory operating layer around AI applications.
The core product stores, retrieves, governs, and explains long-lived context:
The current strategy is a hybrid wedge:
The unifying wedge is:
The product should not be positioned as "a better memory API" in the abstract. The sharper pitch is:
The first pivot narrowed Seizn toward game NPC memory middleware. The reasoning was that Inworld, Convai, NVIDIA ACE, and similar stacks are strong at dialogue, voice, and expression, but long-lived memory and relationship persistence remain thin.
The 2026-05 candidate pivot adds an authoring angle. While working on KNOT, the useful stack became clear:
That same stack is valuable before runtime, while writers and IP builders are designing characters, relationships, episodes, and continuity. The market may be broader and faster to test than game studio middleware alone.
Current decision state:
Do not sell Seizn as "better semantic search." That is commodity in 2026.
The stronger differentiation is:
| Layer | Why it matters |
|---|---|
| Memory graph | Characters, users, factions, places, scenes, and incidents can persist as graph entities and relationships. |
| Persona/profile | Stable traits and preferences can be separated from transient chat context. |
| Deterministic replay | AI behavior can be reproduced from trace, seed, memory hash, and tool stubs. This is especially important for QA and compliance. |
| Compliance and deletion | RTBF, audit logs, DSR-style deletion, retention, data residency, and policy checks make memory shippable in production. |
| Budget controls | Hot/warm/cold memory tiers, caching, routing, and degrade events keep retrieval cost controllable. |
| Creative continuity | Memory and relationship state can help preserve long-running fiction, NPC history, and world-bible consistency. |
The roadmap filter for new features is:
The active graph/person model is graph_entities, not a separate characters table.
For creative and NPC work:
graph_entities row with type = "person"graph_entities with the appropriate typePrimitive mapping for games and fiction:
| Domain object | Seizn representation |
|---|---|
| NPC / character / author persona | graph_entities(type="person") plus profile |
| player / reader / user | memory owner, profile, graph entity when needed |
| faction / house / organization | graph entity |
| trust, grudge, kinship, alliance | relationship edge |
| event, quest, episode, scene | graph entity plus linked memories |
| world-bible fact | memory, entity property, or document chunk depending on source |
| "what happened last time" | retrieval context over memory + graph + trace |
The codebase uses seasonal codenames. They are not marketing fluff; they are the main architecture map.
| Season | Main job | Important paths |
|---|---|---|
| Spring | Memory lifecycle: create/search/update/delete, memory v4, candidates, edges, profiles, temporal search, multimodal memory | src/lib/spring/, src/app/api/spring/, src/app/api/v1/memories/ |
| Summer | RAG and document intelligence: ingestion, chunking, embeddings, retrieval, reranking, answer contracts, federated search | src/lib/summer/, src/app/api/summer/, src/app/api/rag/, docs/ARCHITECTURE_SUMMER.md |
| Fall | Observability and reliability: flight recorder, deterministic replay, evals, experiments, canaries, time travel, self-healing | src/lib/fall/, src/app/api/fall/, src/app/api/retrieval/ |
| Winter | Governance: policy engine, PII, encryption, retention, RTBF, residency, enterprise controls | src/lib/winter/, src/app/api/winter/, docs/compliance/ |
These four layers are meant to compose:
| Surface | Purpose | Key paths |
|---|---|---|
| Public web app | Marketing, docs, pricing, trust, localized landing pages | src/app/[locale]/ |
| Dashboard | Memories, usage, traces, orgs, API keys, governance, evals, integrations, webhooks | src/app/(dashboard)/dashboard/ |
| API v1 | Stable memory and graph API surface | src/app/api/v1/ |
| Spring API | Memory v4, candidates, temporal search, mindmap, edges, jobs | src/app/api/spring/ |
| Summer API | RAG, retrieval, explainability, cache, versions, RetOps | src/app/api/summer/ |
| Fall API | Traces, runs, replay, eval datasets, experiments, HNSW tuning | src/app/api/fall/ |
| Winter API | RTBF, org policy, graph permissions, transparency, OPA policy | src/app/api/winter/ |
| MCP server | Claude/Cursor/Windsurf/Codex memory bridge and graph tools | mcp-server/ |
| CLI | Local/offline memory, save/search/export/config/migrate commands | cli/seizn/ |
| SDKs and adapters | JS/Python packages, LangChain, Vercel AI, Spring/Summer SDKs | packages/, sdks/, sdk/ |
Common production entry points:
POST /api/v1/memories: create a memoryGET /api/v1/memories: browse/search memoriesGET /api/v1/memories/{id}: retrieve memory detailsDELETE /api/v1/memories: delete or flush memory scopePOST /api/v1/graph: create/list memory graphsPOST /api/v1/graph/{graphId}/entities: create graph entitiesGET /api/v1/graph/{graphId}/entities?type=person: list people/NPCsGET /api/v1/graph/{graphId}/entities/by-external-id/{externalId}: map game/editor IDs to Seizn IDsGET /api/v1/graph/{graphId}/relationships: list relationshipsPOST /api/summer/rag: document/RAG answer pipelineGET /api/retrieval/traces/{id}: inspect retrieval tracePOST /api/webhooks: manage memory webhooksAuth uses bearer API keys with the szn_ prefix. Cookie-authenticated dashboard mutations use CSRF protection.
| Category | Current stack |
|---|---|
| Runtime | Node.js 20, Next.js 16.1.6, React 18.3, TypeScript 5 |
| UI | App Router, Server Components, Tailwind CSS v4, Lucide, Recharts, React Flow |
| Data | Supabase PostgreSQL with pgvector, RLS, migrations under supabase/migrations/ |
| Auth | NextAuth v5 beta, Supabase password verification, OAuth, device flow, API keys |
| Cache/rate limit | Upstash Redis with in-memory fallback |
| AI providers | Anthropic, OpenAI, Google Generative AI, Vercel AI SDK |
| Embeddings | Voyage AI by default, with cache and fallback paths |
| Observability | OpenTelemetry, Sentry, PostHog, Web Vitals, custom flight recorder |
| Security/governance | CSRF, scoped API keys, OPA-style policy, PII scanner, BYOK/KMS, audit logs, retention and RTBF |
| Billing | Billing code contains active Stripe routes and older Paddle references; verify the current provider before changing billing |
| i18n | Custom dictionary system with 22 locales and RTL support |
| Deployment | Vercel production, Docker Compose, Helm, Nginx, Prometheus configs |
For a deeper stack inventory, see .github/TECH_STACK.md. Treat that file as implementation inventory, and this README as product and architecture orientation.
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