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Author MCP Server logo
Health: ActiveRecent health check succeeded.Last checked 9/7/2026, 9:14:59 PM

Author MCP Server

User RatingsBe the first to rate and review this MCP server! Enrichment pendingWe haven’t run our AI enrichment pass on this listing yet, so the overview, use cases, and FAQ below may be sparse or missing. We work through the catalog over time β€” check back soon.
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Recall, check, search, timeline, and graph tools for fiction writers via Seizn Memory v3.

Quick Install

Automated & IDE Setup

Copy the AI prompt to install this server into Claude Code, Cursor, or another agent β€” or use 1-click editor setup below.

Add to CursorAdd to VS Code
Manual Client & Custom JSON ConfigExpand JSON β–Ύ

Client Config & Setup

Choose your client or environment
Target File:~/Library/Application Support/Claude/claude_desktop_config.json
claude_desktop_config.json
{
  "mcpServers": {
    "author-mcp-server": {
      "command": "npx",
      "args": [
        "-y",
        "author-mcp-server"
      ]
    }
  }
}

πŸ’‘ Paste the JSON block into your client's configuration file under mcpServers, then restart the application.

Install Directory Badge Claim listing Alternatives🧠 More in Knowledge & Memory

Documentation Overview

Seizn

Seize your memories. Seizn is the memory layer for AI characters, agents, and creative IP systems.

This README is written as the repo-level orientation file for human and AI operators. After reading only this file, another agent should understand what Seizn is, where the product is pivoting, how the codebase is organized, and which commands and guardrails matter.

Current Product Thesis

Seizn is not an LLM, not a vector database, and not a generic chatbot shell. It is a stateful memory operating layer around AI applications.

The core product stores, retrieves, governs, and explains long-lived context:

  • memories: facts, preferences, events, instructions, experiences, relationships
  • profile/persona state: stable user, character, or agent traits
  • graph state: entities, relationships, provenance, external IDs, observations
  • retrieval context: hybrid search, RAG, reranking, answer contracts, traceable evidence
  • runtime controls: replay, budget controls, policy checks, retention, audit logs, webhooks

The current strategy is a hybrid wedge:

  • Seizn Author: authoring memory for serial fiction, VN, TRPG, manga, drama rooms, and IP builders. This is the 2026-05 candidate direction. The KNOT integration is the first dogfood and PMF test.
  • Seizn Live: runtime memory middleware for game NPCs and AI characters. This is the 2026-04 NPC memory pivot and remains valid.

The unifying wedge is:

server.ts
Build IP and character memory in an authoring surface, then export the same memory graph into a game or agent runtime.

The product should not be positioned as "a better memory API" in the abstract. The sharper pitch is:

  • memory layer for IP builders
  • AI memory layer for serial fiction
  • persistent memory for AI NPCs
  • replayable, governable, debuggable memory for AI systems

Why This Pivot Exists

The first pivot narrowed Seizn toward game NPC memory middleware. The reasoning was that Inworld, Convai, NVIDIA ACE, and similar stacks are strong at dialogue, voice, and expression, but long-lived memory and relationship persistence remain thin.

The 2026-05 candidate pivot adds an authoring angle. While working on KNOT, the useful stack became clear:

text
Seizn memory + persona/profile + world/relationship graph

That same stack is valuable before runtime, while writers and IP builders are designing characters, relationships, episodes, and continuity. The market may be broader and faster to test than game studio middleware alone.

Current decision state:

  • Do not treat Seizn Author as a completed full pivot yet.
  • Use KNOT as the first dogfood loop.
  • If the authoring workflow gives strong signal, build a Seizn Author web surface and test with a small beta group.
  • If signal is weak, keep Author as an internal KNOT tool and continue Seizn Live for games.
  • Core assets survive either path: SDK, MCP, Graph, Profile, memory search, replay, governance.

Differentiation

Do not sell Seizn as "better semantic search." That is commodity in 2026.

The stronger differentiation is:

LayerWhy it matters
Memory graphCharacters, users, factions, places, scenes, and incidents can persist as graph entities and relationships.
Persona/profileStable traits and preferences can be separated from transient chat context.
Deterministic replayAI behavior can be reproduced from trace, seed, memory hash, and tool stubs. This is especially important for QA and compliance.
Compliance and deletionRTBF, audit logs, DSR-style deletion, retention, data residency, and policy checks make memory shippable in production.
Budget controlsHot/warm/cold memory tiers, caching, routing, and degrade events keep retrieval cost controllable.
Creative continuityMemory and relationship state can help preserve long-running fiction, NPC history, and world-bible consistency.

The roadmap filter for new features is:

text
Does this make AI memory more reproducible, governable, debuggable, exportable, or useful for creators building persistent characters?

Canonical Domain Model

The active graph/person model is graph_entities, not a separate characters table.

For creative and NPC work:

  • person or NPC: graph_entities row with type = "person"
  • faction, location, object, incident, scene: graph_entities with the appropriate type
  • relationship: graph relationship edge between entities
  • memory: timestamped textual or multimodal note tied to user, namespace, agent, scope, and optional graph context
  • profile/persona: stable derived state used to shape recall and context
  • external ID: stable mapping from game/editor/world-bible object IDs into Seizn graph IDs

Primitive mapping for games and fiction:

Domain objectSeizn representation
NPC / character / author personagraph_entities(type="person") plus profile
player / reader / usermemory owner, profile, graph entity when needed
faction / house / organizationgraph entity
trust, grudge, kinship, alliancerelationship edge
event, quest, episode, scenegraph entity plus linked memories
world-bible factmemory, entity property, or document chunk depending on source
"what happened last time"retrieval context over memory + graph + trace

Seasonal Architecture

The codebase uses seasonal codenames. They are not marketing fluff; they are the main architecture map.

SeasonMain jobImportant paths
SpringMemory lifecycle: create/search/update/delete, memory v4, candidates, edges, profiles, temporal search, multimodal memorysrc/lib/spring/, src/app/api/spring/, src/app/api/v1/memories/
SummerRAG and document intelligence: ingestion, chunking, embeddings, retrieval, reranking, answer contracts, federated searchsrc/lib/summer/, src/app/api/summer/, src/app/api/rag/, docs/ARCHITECTURE_SUMMER.md
FallObservability and reliability: flight recorder, deterministic replay, evals, experiments, canaries, time travel, self-healingsrc/lib/fall/, src/app/api/fall/, src/app/api/retrieval/
WinterGovernance: policy engine, PII, encryption, retention, RTBF, residency, enterprise controlssrc/lib/winter/, src/app/api/winter/, docs/compliance/

These four layers are meant to compose:

text
Application event
  -> Spring extracts/stores memory
  -> Summer retrieves grounded context
  -> Fall records and replays behavior
  -> Winter enforces policy, deletion, residency, and auditability

Product Surfaces

SurfacePurposeKey paths
Public web appMarketing, docs, pricing, trust, localized landing pagessrc/app/[locale]/
DashboardMemories, usage, traces, orgs, API keys, governance, evals, integrations, webhookssrc/app/(dashboard)/dashboard/
API v1Stable memory and graph API surfacesrc/app/api/v1/
Spring APIMemory v4, candidates, temporal search, mindmap, edges, jobssrc/app/api/spring/
Summer APIRAG, retrieval, explainability, cache, versions, RetOpssrc/app/api/summer/
Fall APITraces, runs, replay, eval datasets, experiments, HNSW tuningsrc/app/api/fall/
Winter APIRTBF, org policy, graph permissions, transparency, OPA policysrc/app/api/winter/
MCP serverClaude/Cursor/Windsurf/Codex memory bridge and graph toolsmcp-server/
CLILocal/offline memory, save/search/export/config/migrate commandscli/seizn/
SDKs and adaptersJS/Python packages, LangChain, Vercel AI, Spring/Summer SDKspackages/, sdks/, sdk/

Key APIs

Common production entry points:

  • POST /api/v1/memories: create a memory
  • GET /api/v1/memories: browse/search memories
  • GET /api/v1/memories/{id}: retrieve memory details
  • DELETE /api/v1/memories: delete or flush memory scope
  • POST /api/v1/graph: create/list memory graphs
  • POST /api/v1/graph/{graphId}/entities: create graph entities
  • GET /api/v1/graph/{graphId}/entities?type=person: list people/NPCs
  • GET /api/v1/graph/{graphId}/entities/by-external-id/{externalId}: map game/editor IDs to Seizn IDs
  • GET /api/v1/graph/{graphId}/relationships: list relationships
  • POST /api/summer/rag: document/RAG answer pipeline
  • GET /api/retrieval/traces/{id}: inspect retrieval trace
  • POST /api/webhooks: manage memory webhooks

Auth uses bearer API keys with the szn_ prefix. Cookie-authenticated dashboard mutations use CSRF protection.

Technology Stack

CategoryCurrent stack
RuntimeNode.js 20, Next.js 16.1.6, React 18.3, TypeScript 5
UIApp Router, Server Components, Tailwind CSS v4, Lucide, Recharts, React Flow
DataSupabase PostgreSQL with pgvector, RLS, migrations under supabase/migrations/
AuthNextAuth v5 beta, Supabase password verification, OAuth, device flow, API keys
Cache/rate limitUpstash Redis with in-memory fallback
AI providersAnthropic, OpenAI, Google Generative AI, Vercel AI SDK
EmbeddingsVoyage AI by default, with cache and fallback paths
ObservabilityOpenTelemetry, Sentry, PostHog, Web Vitals, custom flight recorder
Security/governanceCSRF, scoped API keys, OPA-style policy, PII scanner, BYOK/KMS, audit logs, retention and RTBF
BillingBilling code contains active Stripe routes and older Paddle references; verify the current provider before changing billing
i18nCustom dictionary system with 22 locales and RTL support
DeploymentVercel production, Docker Compose, Helm, Nginx, Prometheus configs

For a deeper stack inventory, see .github/TECH_STACK.md. Treat that file as implementation inventory, and this README as product and architecture orientation.

Repository Map

Read the full README β†’View source on GitHub β†’

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Frequently Asked Questions about Author MCP Server

Add the following block to your claude_desktop_config.json under mcpServers: "mcpServers": { "author-mcp-server": { "command": "npx", "args": ["-y", "author-mcp-server"] } }

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Technical Specs & Signals

Category🧠Knowledge & Memory
More technical detailsExpand β–Ύ
TransportSTDIO
RuntimeNode.js
Last updatedSep 7, 2026
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29Quality signal: Emerging Β· 29/100How this signal is calculated β–Ύ
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Not scored for repo-hosted servers β€” we can't reach the running server, only its GitHub page. Hosted MCP endpoints are health-checked live.

Verified ownership10/20
Documentation & tools11/30
Adoption & activity1/15
Community engagement0/10

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