# german-krasnikov/unity-biome-mcp [Health: Active]

**Category:** 🎮 Gaming  
**Repository:** https://github.com/german-krasnikov/unity-biome-mcp  
**GitHub Stars:** 29  
**Views:** 0  
**Installs:** 0  
**Upvotes:** 0  
**Directory Page:** https://allmcps.com/mcp/german-krasnikov-unity-biome-mcp

## Description
#️⃣ 🏠 🍎 🪟 🐧 - Control the Unity Editor from 10 MCP clients or from chat inside Unity. 47 tools for scenes, GameObjects, components, Shader Graph, materials, animation, and UI. PlayTest DSL for deterministic scenario verification, batch operations with Undo rollback, token-efficient plain-text protocol, screenshots with visual diff. Cross-platform CI, 11,700+ tests, MIT.

## Claude Desktop Quick Installation
Install path detected from listing signals. Uses `uvx` (confidence: high):

```json
"mcpServers": {
  "unity-biome-mcp": {
    "command": "uvx",
    "args": ["--from"]
  }
}
```

## Documentation & README

# Unity Biome MCP

<div align="center">

<img src="https://raw.githubusercontent.com/german-krasnikov/unity-biome-mcp/HEAD/docs/assets/hero.svg" width="100%" alt="Concept illustration of an AI client sending a live MCP signal through Unity Biome MCP to the Unity Editor">

**Control the Unity Editor from MCP-compatible AI clients or from chat inside Unity.**

Inspect scenes, edit GameObjects, run playtests, and capture results through structured tools.

<br>

<p align="center"><a href="https://german-krasnikov.github.io/unity-biome-mcp/"><img height="28" src="https://img.shields.io/badge/Documentation-blue?style=for-the-badge&logo=readthedocs&logoColor=white&labelColor=2b2b2b" alt="Documentation"></a> <img height="28" src="https://img.shields.io/github/license/german-krasnikov/unity-biome-mcp?style=for-the-badge&labelColor=2b2b2b&color=46e6a6" alt="MIT license"> <img height="28" src="https://img.shields.io/github/v/release/german-krasnikov/unity-biome-mcp?style=for-the-badge&labelColor=2b2b2b&color=46e6a6&label=release" alt="Latest release"></p>

<p align="center"><img height="28" src="https://img.shields.io/github/actions/workflow/status/german-krasnikov/unity-biome-mcp/ci-python.yml?branch=master&label=Python%20CI&style=for-the-badge&labelColor=2b2b2b&logo=python&logoColor=white" alt="Python CI"> <img height="28" src="https://img.shields.io/github/actions/workflow/status/german-krasnikov/unity-biome-mcp/unity-tests.yml?branch=master&job=EditMode%20Tests%20%28Linux%29&label=C%23%20Linux&style=for-the-badge&labelColor=2b2b2b&logo=linux&logoColor=white" alt="C# Linux EditMode"> <img height="28" src="https://img.shields.io/github/actions/workflow/status/german-krasnikov/unity-biome-mcp/unity-tests.yml?branch=master&job=EditMode%20Tests%20%28macOS%29&label=C%23%20macOS&style=for-the-badge&labelColor=2b2b2b&logo=apple&logoColor=white" alt="C# macOS EditMode"> <img height="28" src="https://img.shields.io/github/actions/workflow/status/german-krasnikov/unity-biome-mcp/unity-tests.yml?branch=master&job=EditMode%20Tests%20%28Windows%29&label=C%23%20Windows&style=for-the-badge&labelColor=2b2b2b&logo=windows&logoColor=white" alt="C# Windows EditMode"></p>

<p align="center"><a href="https://app.codecov.io/gh/german-krasnikov/unity-biome-mcp?flags%5B0%5D=python"><img height="28" src="https://img.shields.io/codecov/c/github/german-krasnikov/unity-biome-mcp?flag=python&style=for-the-badge&labelColor=2b2b2b&logo=codecov&logoColor=white&label=py%20cov" alt="Python coverage"></a> <a href="https://app.codecov.io/gh/german-krasnikov/unity-biome-mcp?flags%5B0%5D=csharp"><img height="28" src="https://img.shields.io/codecov/c/github/german-krasnikov/unity-biome-mcp?flag=csharp&style=for-the-badge&labelColor=2b2b2b&logo=codecov&logoColor=white&label=C%23%20cov" alt="C# coverage"></a> <a href="https://sonarcloud.io/summary/overall?id=german-krasnikov_unity-biome-mcp"><img height="28" src="https://img.shields.io/sonar/quality_gate/german-krasnikov_unity-biome-mcp?server=https%3A%2F%2Fsonarcloud.io&style=for-the-badge&labelColor=2b2b2b&logo=sonarcloud&logoColor=white&label=quality%20gate" alt="SonarCloud Quality Gate"></a> <a href="https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/quality/REPORT.md"><img height="28" src="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/german-krasnikov/unity-biome-mcp/master/.github/badges/quality.json&style=for-the-badge&labelColor=2b2b2b" alt="Tool quality score"></a></p>

<p align="center"><img height="28" src="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/german-krasnikov/unity-biome-mcp/master/.github/badges/tools.json&style=for-the-badge&labelColor=2b2b2b" alt="Registered MCP tools"> <img height="28" src="https://img.shields.io/endpoint?url=https://raw.githubusercontent.com/german-krasnikov/unity-biome-mcp/master/.github/badges/tests.json&style=for-the-badge&labelColor=2b2b2b" alt="Discovered test inventory"> <a href="https://glama.ai/mcp/servers/german-krasnikov/unity-biome-mcp"><img height="28" src="https://glama.ai/mcp/servers/german-krasnikov/unity-biome-mcp/badges/score.svg" alt="unity-biome-mcp MCP server"></a></p>

</div>

<p align="center">
  <a href="#quick-start">Quick Start</a> ·
  <a href="https://german-krasnikov.github.io/unity-biome-mcp/">Documentation</a> ·
  <a href="https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/comparison.md">Comparison</a> ·
  <a href="https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/CHANGELOG.md">Changelog</a>
</p>

## Quick Start

Requirements: Unity 6 (`6000.0` or newer), Git 2.14+ on `PATH`, and
[uv](https://docs.astral.sh/uv/). The MCP server does not need a separate Python
installation when it runs through `uvx`; optional Codex skill synchronization
requires Python 3.14 or newer on `PATH`. See the full
[Getting Started prerequisites](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/getting-started/index.md#prerequisites).

### 1. Install uv

macOS and Linux:

```bash
curl -LsSf https://astral.sh/uv/install.sh | sh
```

Windows:

```powershell
winget install astral-sh.uv
```

### 2. Add the Unity package

1. In Unity, open **Window > Package Manager**.
2. Select **+ > Add package from git URL**.
3. Enter:

```text
https://github.com/german-krasnikov/unity-biome-mcp.git?path=unity-plugin
```

### 3. Configure your client

Open **MCP > Setup Wizard**, choose a client, and follow the result shown by the Wizard.

Configuration depends on the client. The Wizard may write a project configuration, run the configuration helper, copy a client-specific snippet, or defer configuration until In-Unity Chat starts. Restart the selected client when prompted. The Wizard configures the integration; it does not perform an end-to-end connection test.

<details>
<summary>Manual client setup guides</summary>

Use the matching guide:

[Claude Code](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/claude-code.md) |
[Claude Desktop](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/claude-desktop.md) |
[Codex](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/codex.md) |
[Cursor](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/cursor.md) |
[Junie](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/junie.md) |
[Kimi](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/kimi.md) |
[OpenCode](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/opencode.md) |
[Rider AI Assistant](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/rider.md) |
[VS Code](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/vscode.md) |
[Windsurf](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/windsurf.md)

For external OpenCode setup, do not use the Wizard's standard clipboard JSON:
OpenCode has a different configuration shape. Follow the
[OpenCode guide](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/opencode.md#external-mcp-client).

</details>

### 4. Verify the first connection

For an external MCP client, keep the Unity project open, restart the client if
the Wizard asked you to, and send:

> Read the active Unity scene hierarchy at depth 2 and summarize its root objects.

The client should call:

```python
get_hierarchy(depth=2)
```

A successful response contains the active scene hierarchy. If the call fails, open **MCP > Status > Diagnose** in Unity. For Chat-only verification, use the
[Chat quick check](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/getting-started/index.md#3-verify-the-first-connection). For command-line diagnostics, run:

```bash
uvx --from git+https://github.com/german-krasnikov/unity-biome-mcp.git#subdirectory=server unity-biome-mcp doctor
```

See [Getting Started](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/getting-started/index.md) for recovery steps and platform details.

<details>
<summary>Local development installation</summary>

Requirements for a source checkout: Git and Python 3.14 or newer.

> **Upgrading from older Python:** Install Python 3.14 via `brew install python@3.14` (macOS), your system package manager (Linux), or [python.org](https://www.python.org/downloads/) (Windows). Then run `python install.py update` to recreate the virtual environment.

```bash
git clone https://github.com/german-krasnikov/unity-biome-mcp.git
cd unity-biome-mcp
python install.py setup
python install.py configure --tool claude-code
python install.py doctor
```

The configuration helper supports `claude-code`, `claude-desktop`, `cursor`,
`windsurf`, `vscode`, `codex`, `kimi`, `junie`, and `opencode`.

</details>

## Documentation

| Goal | Guide |
|---|---|
| Install and connect | [Getting Started](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/getting-started/index.md) |
| Choose and configure an MCP client | [Client guides](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/index.md) |
| Install project-local AI guidance | [AI Skills and Agents](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/ai-skills.md) |
| Find a tool for a task | [Tool Guide](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/features/tool-guide.md) |
| Use batch safely | [Batch Operations](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/tools/batch.md) |
| Build Play Mode workflows | [PlayTest DSL](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/features/playtest.md) |
| Configure In-Unity Chat | [Chat Backends](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/chat/backends.md) |
| Extend Unity Biome MCP | [Plugin Quick Start](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/plugins/index.md) |
| Diagnose failures | [Diagnostics](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/tools/diagnostics.md) |

## What You Can Do

- **Scene and object editing:** inspect and modify GameObjects, components,
  assets, materials, shaders, and UI.
- **Playtesting and verification:** run PlayTest DSL workflows, compile checks,
  console checks, runtime diagnostics, and visual comparisons.
- **Animation and VFX:** work with clips, Animator controllers, Timeline,
  particles, materials, shaders, and Shader Graph.
- **Efficient tool use:** group compatible operations with `batch`, request
  deferred schemas, and enable capability categories only when needed.
- **Extensibility:** add project-specific server tools, Unity commands, Chat
  context chips, and plugin hooks.

<details>
<summary>Prompt and batch examples</summary>

Example prompts:

> Create a player object, add a Rigidbody, and place it at the scene origin.

> Find enemies without colliders and add a BoxCollider to each.

> Run a playtest that moves the player to the door and verifies that the score increases.

> Capture the Game View and compare it with the saved baseline.

> Summarize scene changes since the last checkpoint.

### Batch example

Use `batch` for two or more compatible operations:

```python
batch(commands="""
create_object name=Enemy
set_property path=Enemy component=Transform prop=position value=0,1,0
manage_component path=Enemy type=Rigidbody action=add
set_property path=Enemy component=Rigidbody prop=mass value=2
""")
```

Some typed tools are direct-only and cannot be placed in a batch. See the [Batch guide](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/tools/batch.md) for validation, Undo-backed rollback, and error handling.

</details>

## Ways to Work

### External MCP client

An MCP client launches the Python server over stdio. The server discovers the active Unity project and sends framed commands to the editor plugin over localhost TCP.

### In-Unity Chat

Open **MCP > Chat** to work inside the editor. Select a supported CLI backend and use Ask or Agent mode. Authentication is handled by the selected CLI. Context chips can attach scene objects, scripts, and assets to a turn, while each completed AI turn is grouped for Unity undo.

See [Chat backends](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/chat/backends.md) for setup and behavior.

## Architecture

<img src="https://raw.githubusercontent.com/german-krasnikov/unity-biome-mcp/HEAD/docs/assets/architecture.svg" width="100%" alt="Animated architecture diagram: external clients and In-Unity Chat reach the Python MCP server and Unity Editor plugin through their local transport paths">

The external path is `MCP client -> Python MCP server -> localhost TCP -> Unity Editor plugin`. In-Unity Chat invokes the selected CLI through the local chat relay; that CLI connects to the same Python MCP server and rejoins the shared TCP-to-plugin path.

## AI Skills

The Unity package includes 12 reusable domain skills and 4 focused agents for
Claude Code and Codex. They cover efficient MCP tool selection, batching,
Unity authoring, playtesting, diagnostics, and evidence-based verification.

Open **MCP > Install AI Skills** to install them into the current project.
Existing and generated files are ownership-checked before replacement. See
[AI Skills and Agents](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/install/ai-skills.md) for paths, safe updates, and
Codex synchronization.

## Project Inventory

The values below are generated from registrations, pytest collection, Unity test discovery or source scanning, and package metadata. They are discovery counts, not a claim that every test was executed in the current checkout.

<!-- README_STATS_START -->
<img src="https://raw.githubusercontent.com/german-krasnikov/unity-biome-mcp/HEAD/docs/assets/stats.svg" width="100%" alt="160 registered MCP tools. Test inventory: 16513 entries: 6647 regular Python, 511 Python stress, 658 live Python, and 8697 Unity source attributes. Unity count source: static source scan. Server package version: v2.0.0.">
<!-- README_STATS_END -->

## Unity MCP Product Comparison

Verified August 16, 2026:

- **Unity Biome MCP:** 160 registered tools, deterministic PlayTest DSL, and visual baseline/diff workflows.
- **Unity MCP Server 2.17:** first-party local bridge, connection approval, and multi-client support.
- **MCP for Unity 10.1.2:** Unity 2021.3 compatibility, 47 tool entrypoints, and authenticated remote hosting.
- **AI Game Developer 0.87.0:** compiled-player runtime plus local, HTTP, cloud, and Docker deployment.
- **MCP Unity:** 33 listed tools, optional Undo rollback for batches, and an MCP App dashboard.

The detailed matrix cites exact source commits or versioned official documentation
and records constraints as well as strengths.

[Open the full source-backed comparison](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/docs/comparison.md)

## Recent Changes

<!-- CHANGELOG_START -->
**Current release: v2.0.0 (2026-09-08).** [Read the full changelog.](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/CHANGELOG.md)
<!-- CHANGELOG_END -->

## Contributing

Read [CONTRIBUTING.md](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/CONTRIBUTING.md) before opening a pull request. New contributors can start with [good first issues](https://github.com/german-krasnikov/unity-biome-mcp/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22).

Report security issues through [SECURITY.md](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/SECURITY.md).

## License

[MIT](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/LICENSE) · [Third-Party Notices](https://github.com/german-krasnikov/unity-biome-mcp/blob/HEAD/THIRD-PARTY-NOTICES.md)

